diff options
author | maximius <none@none> | 2009-11-20 22:38:01 -0800 |
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committer | maximius <none@none> | 2009-11-20 22:38:01 -0800 |
commit | c16e08faed38c214a88d824d55b1a6a7fca06037 (patch) | |
tree | a1a1c1ae9312ede169351795d27ec3504f997b17 /src/game/GuildHandler.cpp | |
parent | 75e37c7599925019d3061d0c067ccdf6ebf6e224 (diff) |
*Cleanup, search through the talent map instead of spell chains for talent ranks during spec swaps.
Also properly set talent state upon talent reset, and only reset talents that exist in the active spec. Refs #367, #326
--HG--
branch : trunk
Diffstat (limited to 'src/game/GuildHandler.cpp')
-rw-r--r-- | src/game/GuildHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp index f15a75256ee..80f5d124e94 100644 --- a/src/game/GuildHandler.cpp +++ b/src/game/GuildHandler.cpp @@ -1133,7 +1133,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data ) // Player <-> Bank // allow work with inventory only - if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT) ) + if(!Player::IsInventoryPos(PlayerBag,PlayerSlot) && !(PlayerBag == NULL_BAG && PlayerSlot == NULL_SLOT)) { _player->SendEquipError( EQUIP_ERR_NONE, NULL, NULL ); return; |