diff options
author | thenecromancer <none@none> | 2010-01-21 16:25:09 +0100 |
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committer | thenecromancer <none@none> | 2010-01-21 16:25:09 +0100 |
commit | 76102c1cdd0fc8bb473f9b3fd3965cea5a3794f6 (patch) | |
tree | 39d67aec6ba7d1008dd01529e7c27b1e92721919 /src/game/HostilRefManager.h | |
parent | 3b29a4e6f47b3fccfd05e8ebf707c1b425c8c2da (diff) |
Change temp threat aura mods to use temp threat modifier instead of "asisting" it's threat value over all references.
--HG--
branch : trunk
Diffstat (limited to 'src/game/HostilRefManager.h')
-rw-r--r-- | src/game/HostilRefManager.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/HostilRefManager.h b/src/game/HostilRefManager.h index 3a675deed32..defaea1ea12 100644 --- a/src/game/HostilRefManager.h +++ b/src/game/HostilRefManager.h @@ -46,6 +46,8 @@ class HostilRefManager : public RefManager<Unit, ThreatManager> // use for buffs and healing threat functionality void threatAssist(Unit *pVictim, float fThreat, SpellEntry const *threatSpell = 0, bool pSingleTarget = false); + void addTempThreat(float fThreat, bool apply); + void addThreatPercent(int32 iPercent); // The references are not needed anymore |