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authormegamage <none@none>2009-04-29 00:26:07 -0500
committermegamage <none@none>2009-04-29 00:26:07 -0500
commitde11b9e901d1d1caa0634fad541f08f11c5781af (patch)
treee35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/Item.cpp
parent9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff)
[7730] Some optimizantion and code style. Author: zhenya
--HG-- branch : trunk
Diffstat (limited to 'src/game/Item.cpp')
-rw-r--r--src/game/Item.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 26f49097b65..c44bca06246 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -301,7 +301,7 @@ void Item::SaveToDB()
CharacterDatabase.PExecute( "DELETE FROM item_instance WHERE guid = '%u'", guid );
std::ostringstream ss;
ss << "INSERT INTO item_instance (guid,owner_guid,data) VALUES (" << guid << "," << GUID_LOPART(GetOwnerGUID()) << ",'";
- for(uint16 i = 0; i < m_valuesCount; i++ )
+ for(uint16 i = 0; i < m_valuesCount; ++i )
ss << GetUInt32Value(i) << " ";
ss << "' )";
CharacterDatabase.Execute( ss.str().c_str() );
@@ -310,7 +310,7 @@ void Item::SaveToDB()
{
std::ostringstream ss;
ss << "UPDATE item_instance SET data = '";
- for(uint16 i = 0; i < m_valuesCount; i++ )
+ for(uint16 i = 0; i < m_valuesCount; ++i )
ss << GetUInt32Value(i) << " ";
ss << "', owner_guid = '" << GUID_LOPART(GetOwnerGUID()) << "' WHERE guid = '" << guid << "'";
@@ -411,7 +411,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
{
std::ostringstream ss;
ss << "UPDATE item_instance SET data = '";
- for(uint16 i = 0; i < m_valuesCount; i++ )
+ for(uint16 i = 0; i < m_valuesCount; ++i )
ss << GetUInt32Value(i) << " ";
ss << "', owner_guid = '" << GUID_LOPART(GetOwnerGUID()) << "' WHERE guid = '" << guid << "'";