diff options
author | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
commit | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch) | |
tree | f7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/ItemEnchantmentMgr.cpp | |
parent | d19e12708001fbef2308be0e8cb5375a2ac7af48 (diff) |
Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
Diffstat (limited to 'src/game/ItemEnchantmentMgr.cpp')
-rw-r--r-- | src/game/ItemEnchantmentMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ItemEnchantmentMgr.cpp b/src/game/ItemEnchantmentMgr.cpp index fd4fdd505e8..f86ecf1ba67 100644 --- a/src/game/ItemEnchantmentMgr.cpp +++ b/src/game/ItemEnchantmentMgr.cpp @@ -71,18 +71,18 @@ void LoadRandomEnchantmentsTable() chance = fields[2].GetFloat(); if (chance > 0.000001f && chance <= 100.0f) - RandomItemEnch[entry].push_back( EnchStoreItem(ench, chance) ); + RandomItemEnch[entry].push_back(EnchStoreItem(ench, chance)); ++count; } while (result->NextRow()); sLog.outString(); - sLog.outString( ">> Loaded %u Item Enchantment definitions", count ); + sLog.outString(">> Loaded %u Item Enchantment definitions", count); } else { sLog.outString(); - sLog.outErrorDb( ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); + sLog.outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); } } |