diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/Level0.cpp |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
-rw-r--r-- | src/game/Level0.cpp | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp new file mode 100644 index 00000000000..5130b158360 --- /dev/null +++ b/src/game/Level0.cpp @@ -0,0 +1,233 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "Common.h" +#include "Database/DatabaseEnv.h" +#include "WorldPacket.h" +#include "WorldSession.h" +#include "World.h" +#include "Player.h" +#include "Opcodes.h" +#include "Chat.h" +#include "MapManager.h" +#include "ObjectAccessor.h" +#include "Language.h" +#include "AccountMgr.h" +#include "SystemConfig.h" +#include "Util.h" + +bool ChatHandler::HandleHelpCommand(const char* args) +{ + if(!*args) + return false; + + char* cmd = strtok((char*)args, " "); + if(!cmd) + return false; + + if(!ShowHelpForCommand(getCommandTable(), cmd)) + SendSysMessage(LANG_NO_HELP_CMD); + + return true; +} + +bool ChatHandler::HandleCommandsCommand(const char* args) +{ + ShowHelpForCommand(getCommandTable(), ""); + return true; +} + +bool ChatHandler::HandleAcctCommand(const char* /*args*/) +{ + uint32 gmlevel = m_session->GetSecurity(); + PSendSysMessage(LANG_ACCOUNT_LEVEL, gmlevel); + return true; +} + +bool ChatHandler::HandleStartCommand(const char* /*args*/) +{ + Player *chr = m_session->GetPlayer(); + + if(chr->isInFlight()) + { + SendSysMessage(LANG_YOU_IN_FLIGHT); + SetSentErrorMessage(true); + return false; + } + + if(chr->isInCombat()) + { + SendSysMessage(LANG_YOU_IN_COMBAT); + SetSentErrorMessage(true); + return false; + } + + // cast spell Stuck + chr->CastSpell(chr,7355,false); + return true; +} + +bool ChatHandler::HandleInfoCommand(const char* /*args*/) +{ + uint32 activeClientsNum = sWorld.GetActiveSessionCount(); + uint32 queuedClientsNum = sWorld.GetQueuedSessionCount(); + uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount(); + uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount(); + std::string str = secsToTimeString(sWorld.GetUptime()); + + PSendSysMessage(_FULLVERSION); + PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); + PSendSysMessage(LANG_UPTIME, str.c_str()); + + return true; +} + +bool ChatHandler::HandleDismountCommand(const char* /*args*/) +{ + //If player is not mounted, so go out :) + if (!m_session->GetPlayer( )->IsMounted()) + { + SendSysMessage(LANG_CHAR_NON_MOUNTED); + SetSentErrorMessage(true); + return false; + } + + if(m_session->GetPlayer( )->isInFlight()) + { + SendSysMessage(LANG_YOU_IN_FLIGHT); + SetSentErrorMessage(true); + return false; + } + + m_session->GetPlayer()->Unmount(); + m_session->GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_MOUNTED); + return true; +} + +bool ChatHandler::HandleSaveCommand(const char* /*args*/) +{ + Player *player=m_session->GetPlayer(); + + // save GM account without delay and output message (testing, etc) + if(m_session->GetSecurity()) + { + player->SaveToDB(); + SendSysMessage(LANG_PLAYER_SAVED); + return true; + } + + // save or plan save after 20 sec (logout delay) if current next save time more this value and _not_ output any messages to prevent cheat planning + uint32 save_interval = sWorld.getConfig(CONFIG_INTERVAL_SAVE); + if(save_interval==0 || save_interval > 20*1000 && player->GetSaveTimer() <= save_interval - 20*1000) + player->SaveToDB(); + + return true; +} + +bool ChatHandler::HandleGMListCommand(const char* /*args*/) +{ + bool first = true; + + HashMapHolder<Player>::MapType &m = HashMapHolder<Player>::GetContainer(); + HashMapHolder<Player>::MapType::iterator itr = m.begin(); + for(; itr != m.end(); ++itr) + { + if( itr->second->GetSession()->GetSecurity() && (itr->second->isGameMaster() || sWorld.getConfig(CONFIG_GM_IN_GM_LIST) ) && + itr->second->IsVisibleGloballyFor(m_session->GetPlayer()) ) + { + if(first) + { + SendSysMessage(LANG_GMS_ON_SRV); + first = false; + } + + SendSysMessage(itr->second->GetName()); + } + } + + if(first) + SendSysMessage(LANG_GMS_NOT_LOGGED); + + return true; +} + +bool ChatHandler::HandlePasswordCommand(const char* args) +{ + if(!*args) + return false; + + char *old_pass = strtok ((char*)args, " "); + char *new_pass = strtok (NULL, " "); + char *new_pass_c = strtok (NULL, " "); + + if( !old_pass || !new_pass || !new_pass_c ) + return false; + + std::string password_old = old_pass; + std::string password_new = new_pass; + std::string password_new_c = new_pass_c; + + if(!accmgr.CheckPassword(m_session->GetAccountId(), password_old) || password_new != password_new_c) + { + SendSysMessage(LANG_COMMAND_WRONGOLDPASSWORD); + SetSentErrorMessage(true); + return false; + } + + AccountOpResult result = accmgr.ChangePassword(m_session->GetAccountId(), password_new); + + switch(result) + { + case AOR_OK: + SendSysMessage(LANG_COMMAND_PASSWORD); + break; + default: + SendSysMessage(LANG_COMMAND_NOTCHANGEPASSWORD); + SetSentErrorMessage(true); + return false; + } + + return true; +} + +bool ChatHandler::HandleLockAccountCommand(const char* args) +{ + if (!*args) + { + SendSysMessage(LANG_USE_BOL); + return true; + } + + std::string argstr = (char*)args; + if (argstr == "on") + { + loginDatabase.PExecute( "UPDATE account SET locked = '1' WHERE id = '%d'",m_session->GetAccountId()); + PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED); + return true; + } + + if (argstr == "off") + { + loginDatabase.PExecute( "UPDATE account SET locked = '0' WHERE id = '%d'",m_session->GetAccountId()); + PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED); + return true; + } + + SendSysMessage(LANG_USE_BOL); + return true; +} |