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authorSpp <none@none>2010-04-07 23:25:02 +0200
committerSpp <none@none>2010-04-07 23:25:02 +0200
commit2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (patch)
treeb744629b9fc3004bcb717c5f95a10724df3a6a62 /src/game/Level3.cpp
parent49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (diff)
Code Style (game + scripts only):
"==" --> " == " (when needed) --HG-- branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index fcbdb9118c7..86bf4e007f2 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -1696,13 +1696,13 @@ bool ChatHandler::HandleCooldownCommand(const char *args)
if (!sSpellStore.LookupEntry(spell_id))
{
- PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str());
+ PSendSysMessage(LANG_UNKNOWN_SPELL, target == m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str());
SetSentErrorMessage(true);
return false;
}
target->RemoveSpellCooldown(spell_id,true);
- PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str());
+ PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target == m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str());
}
return true;
}
@@ -2393,7 +2393,7 @@ bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
continue;
// skip server-side/triggered spells
- if (spellInfo->spellLevel==0)
+ if (spellInfo->spellLevel == 0)
continue;
// skip wrong class/race skills
@@ -2513,7 +2513,7 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
continue;
// prevent learn talent for different family (cheating)
- if (((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask)==0)
+ if (((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask) == 0)
continue;
// search highest talent rank
@@ -2624,7 +2624,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
uint32 itemId = 0;
- if (args[0]=='[') // [name] manual form
+ if (args[0] == '[') // [name] manual form
{
char* citemName = strtok((char*)args, "]");
@@ -2704,7 +2704,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
Item* item = plTarget->StoreNewItem(dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
// remove binding (let GM give it to another player later)
- if (pl==plTarget)
+ if (pl == plTarget)
for (ItemPosCountVec::const_iterator itr = dest.begin(); itr != dest.end(); ++itr)
if (Item* item1 = pl->GetItemByPos(itr->pos))
item1->SetBinding(false);
@@ -2765,7 +2765,7 @@ bool ChatHandler::HandleAddItemSetCommand(const char *args)
Item* item = plTarget->StoreNewItem(dest, pProto->ItemId, true);
// remove binding (let GM give it to another player later)
- if (pl==plTarget)
+ if (pl == plTarget)
item->SetBinding(false);
pl->SendNewItem(item,1,false,true);
@@ -3299,7 +3299,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if (loc==GetSessionDbcLocale())
+ if (loc == GetSessionDbcLocale())
continue;
name = set->name[loc];
@@ -3364,7 +3364,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if (loc==GetSessionDbcLocale())
+ if (loc == GetSessionDbcLocale())
continue;
name = skillInfo->name[loc];
@@ -3443,7 +3443,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if (loc==GetSessionDbcLocale())
+ if (loc == GetSessionDbcLocale())
continue;
name = spellInfo->SpellName[loc];
@@ -3791,7 +3791,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if (loc==GetSessionDbcLocale())
+ if (loc == GetSessionDbcLocale())
continue;
name = factionEntry->name[loc];
@@ -3881,7 +3881,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if (loc==GetSessionDbcLocale())
+ if (loc == GetSessionDbcLocale())
continue;
name = nodeEntry->name[loc];
@@ -4410,9 +4410,9 @@ bool ChatHandler::HandleLinkGraveCommand(const char *args)
if (!px2)
g_team = 0;
- else if (strncmp(px2,"horde",6)==0)
+ else if (strncmp(px2,"horde",6) == 0)
g_team = HORDE;
- else if (strncmp(px2,"alliance",9)==0)
+ else if (strncmp(px2,"alliance",9) == 0)
g_team = ALLIANCE;
else
return false;
@@ -4454,9 +4454,9 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
if (!*args)
g_team = 0;
- else if (strncmp((char*)args,"horde",argslen)==0)
+ else if (strncmp((char*)args,"horde",argslen) == 0)
g_team = HORDE;
- else if (strncmp((char*)args,"alliance",argslen)==0)
+ else if (strncmp((char*)args,"alliance",argslen) == 0)
g_team = ALLIANCE;
else
return false;
@@ -4810,7 +4810,7 @@ bool ChatHandler::HandleCharacterLevelCommand(const char *args)
HandleCharacterLevel(target,target_guid,oldlevel,newlevel);
- if (!m_session || m_session->GetPlayer() != target) // including player==NULL
+ if (!m_session || m_session->GetPlayer() != target) // including player == NULL
{
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
@@ -4850,7 +4850,7 @@ bool ChatHandler::HandleLevelUpCommand(const char *args)
HandleCharacterLevel(target,target_guid,oldlevel,newlevel);
- if (!m_session || m_session->GetPlayer() != target) // including chr==NULL
+ if (!m_session || m_session->GetPlayer() != target) // including chr == NULL
{
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
@@ -5181,7 +5181,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
player->SetUInt32Value(UNIT_FIELD_BYTES_0, ((player->getRace()) | (player->getClass() << 8) | (player->getGender() << 16) | (powertype << 24)));
// reset only if player not in some form;
- if (player->m_form==FORM_NONE)
+ if (player->m_form == FORM_NONE)
player->InitDisplayIds();
player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP);
@@ -5339,14 +5339,14 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
AtLoginFlags atLogin;
// Command specially created as single command to prevent using short case names
- if (casename=="spells")
+ if (casename == "spells")
{
atLogin = AT_LOGIN_RESET_SPELLS;
sWorld.SendWorldText(LANG_RESETALL_SPELLS);
if (!m_session)
SendSysMessage(LANG_RESETALL_SPELLS);
}
- else if (casename=="talents")
+ else if (casename == "talents")
{
atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS);
sWorld.SendWorldText(LANG_RESETALL_TALENTS);
@@ -5601,7 +5601,7 @@ bool ChatHandler::HandleQuestRemove(const char *args)
for (uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot)
{
uint32 quest = player->GetQuestSlotQuestId(slot);
- if (quest==entry)
+ if (quest == entry)
{
player->SetQuestSlot(slot,0);
@@ -6045,7 +6045,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result)
else
{
SendSysMessage(LANG_BANLIST_ACCOUNTS);
- SendSysMessage("===============================================================================");
+ SendSysMessage(" ===============================================================================");
SendSysMessage(LANG_BANLIST_ACCOUNTS_HEADER);
do
{
@@ -6090,7 +6090,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result)
}while (banInfo->NextRow());
}
}while (result->NextRow());
- SendSysMessage("===============================================================================");
+ SendSysMessage(" ===============================================================================");
}
return true;
}
@@ -6138,7 +6138,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
else
{
SendSysMessage(LANG_BANLIST_IPS);
- SendSysMessage("===============================================================================");
+ SendSysMessage(" ===============================================================================");
SendSysMessage(LANG_BANLIST_IPS_HEADER);
do
{
@@ -6162,7 +6162,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
fields[3].GetString(), fields[4].GetString());
}
}while (result->NextRow());
- SendSysMessage("===============================================================================");
+ SendSysMessage(" ===============================================================================");
}
return true;
@@ -6871,9 +6871,9 @@ bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
if (result)
{
SendSysMessage(LANG_GMLIST);
- SendSysMessage("========================");
+ SendSysMessage(" ======================== ");
SendSysMessage(LANG_GMLIST_HEADER);
- SendSysMessage("========================");
+ SendSysMessage(" ======================== ");
///- Circle through them. Display username and GM level
do
@@ -6882,7 +6882,7 @@ bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
PSendSysMessage("|%15s|%6s|", fields[0].GetString(),fields[1].GetString());
}while (result->NextRow());
- PSendSysMessage("========================");
+ PSendSysMessage(" ======================== ");
}
else
PSendSysMessage(LANG_GMLIST_EMPTY);