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authorMachiavelli <none@none>2009-06-18 18:29:28 +0200
committerMachiavelli <none@none>2009-06-18 18:29:28 +0200
commita4dafbf8ec26fa33ce51140bb77b0b1a68df93ff (patch)
tree5850e3965f0eabb6a17433fa5737d807bad84406 /src/game/Level3.cpp
parent1f871af996eb837d7a191fb947bcf565f4592c1c (diff)
* More updating of iterator data types in loops
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 6f98244a811..5e8ca3f3c30 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -5085,7 +5085,7 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID()));
}
}
- for (int i = 0; i < TOTAL_AURAS; ++i)
+ for (uint16 i = 0; i < TOTAL_AURAS; ++i)
{
Unit::AuraEffectList const& uAuraList = unit->GetAurasByType(AuraType(i));
if (uAuraList.empty()) continue;