diff options
author | Machiavelli <none@none> | 2009-06-18 18:29:28 +0200 |
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committer | Machiavelli <none@none> | 2009-06-18 18:29:28 +0200 |
commit | a4dafbf8ec26fa33ce51140bb77b0b1a68df93ff (patch) | |
tree | 5850e3965f0eabb6a17433fa5737d807bad84406 /src/game/Level3.cpp | |
parent | 1f871af996eb837d7a191fb947bcf565f4592c1c (diff) |
* More updating of iterator data types in loops
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 6f98244a811..5e8ca3f3c30 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -5085,7 +5085,7 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/) IS_PLAYER_GUID(itr->second->GetCasterGUID()) ? "player" : "creature",GUID_LOPART(itr->second->GetCasterGUID())); } } - for (int i = 0; i < TOTAL_AURAS; ++i) + for (uint16 i = 0; i < TOTAL_AURAS; ++i) { Unit::AuraEffectList const& uAuraList = unit->GetAurasByType(AuraType(i)); if (uAuraList.empty()) continue; |