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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/Level3.cpp
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r--src/game/Level3.cpp916
1 files changed, 458 insertions, 458 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 36471278b34..c237bccf4e5 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -617,7 +617,7 @@ bool ChatHandler::HandleReloadAllQuestCommand(const char* /*args*/)
bool ChatHandler::HandleReloadAllScriptsCommand(const char*)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
PSendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
@@ -1135,19 +1135,19 @@ bool ChatHandler::HandleReloadItemRequiredTragetCommand(const char*)
bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `gameobject_scripts`...");
objmgr.LoadGameObjectScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `gameobject_scripts` reloaded.");
return true;
@@ -1155,19 +1155,19 @@ bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg)
bool ChatHandler::HandleReloadEventScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `event_scripts`...");
objmgr.LoadEventScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `event_scripts` reloaded.");
return true;
@@ -1175,19 +1175,19 @@ bool ChatHandler::HandleReloadEventScriptsCommand(const char* arg)
bool ChatHandler::HandleReloadWpScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `waypoint_scripts`...");
objmgr.LoadWaypointScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `waypoint_scripts` reloaded.");
return true;
@@ -1220,19 +1220,19 @@ bool ChatHandler::HandleReloadEventAIScriptsCommand(const char* arg)
bool ChatHandler::HandleReloadQuestEndScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `quest_end_scripts`...");
objmgr.LoadQuestEndScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `quest_end_scripts` reloaded.");
return true;
@@ -1240,19 +1240,19 @@ bool ChatHandler::HandleReloadQuestEndScriptsCommand(const char* arg)
bool ChatHandler::HandleReloadQuestStartScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `quest_start_scripts`...");
objmgr.LoadQuestStartScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `quest_start_scripts` reloaded.");
return true;
@@ -1260,19 +1260,19 @@ bool ChatHandler::HandleReloadQuestStartScriptsCommand(const char* arg)
bool ChatHandler::HandleReloadSpellScriptsCommand(const char* arg)
{
- if(sWorld.IsScriptScheduled())
+ if (sWorld.IsScriptScheduled())
{
SendSysMessage("DB scripts used currently, please attempt reload later.");
SetSentErrorMessage(true);
return false;
}
- if(*arg!='a')
+ if (*arg!='a')
sLog.outString( "Re-Loading Scripts from `spell_scripts`...");
objmgr.LoadSpellScripts();
- if(*arg!='a')
+ if (*arg!='a')
SendGlobalGMSysMessage("DB table `spell_scripts` reloaded.");
return true;
@@ -1403,7 +1403,7 @@ bool ChatHandler::HandleReloadAuctionsCommand(const char *args)
bool ChatHandler::HandleAccountSetGmLevelCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string targetAccountName;
@@ -1497,7 +1497,7 @@ bool ChatHandler::HandleAccountSetGmLevelCommand(const char *args)
/// Set password for account
bool ChatHandler::HandleAccountSetPasswordCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
///- Get the command line arguments
@@ -1563,7 +1563,7 @@ bool ChatHandler::HandleAccountSetPasswordCommand(const char *args)
bool ChatHandler::HandleMaxSkillCommand(const char* /*args*/)
{
Player* SelectedPlayer = getSelectedPlayer();
- if(!SelectedPlayer)
+ if (!SelectedPlayer)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -2319,7 +2319,7 @@ bool ChatHandler::HandleLearnAllCommand(const char* /*args*/)
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
continue;
@@ -2359,7 +2359,7 @@ bool ChatHandler::HandleLearnAllGMCommand(const char* /*args*/)
uint32 spell = atol((char*)gmSpellList[gmSpellIter++]);
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
continue;
@@ -2382,35 +2382,35 @@ bool ChatHandler::HandleLearnAllMyClassCommand(const char* /*args*/)
bool ChatHandler::HandleLearnAllMySpellsCommand(const char* /*args*/)
{
ChrClassesEntry const* clsEntry = sChrClassesStore.LookupEntry(m_session->GetPlayer()->getClass());
- if(!clsEntry)
+ if (!clsEntry)
return true;
uint32 family = clsEntry->spellfamily;
for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(i);
- if(!spellInfo)
+ if (!spellInfo)
continue;
// skip server-side/triggered spells
- if(spellInfo->spellLevel==0)
+ if (spellInfo->spellLevel==0)
continue;
// skip wrong class/race skills
- if(!m_session->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
+ if (!m_session->GetPlayer()->IsSpellFitByClassAndRace(spellInfo->Id))
continue;
// skip other spell families
- if( spellInfo->SpellFamilyName != family)
+ if ( spellInfo->SpellFamilyName != family)
continue;
// skip spells with first rank learned as talent (and all talents then also)
uint32 first_rank = spellmgr.GetFirstSpellInChain(spellInfo->Id);
- if(GetTalentSpellCost(first_rank) > 0 )
+ if (GetTalentSpellCost(first_rank) > 0 )
continue;
// skip broken spells
- if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
+ if (!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
m_session->GetPlayer()->learnSpell(i,false);
@@ -2428,32 +2428,32 @@ bool ChatHandler::HandleLearnAllMyTalentsCommand(const char* /*args*/)
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
- if(!talentInfo)
+ if (!talentInfo)
continue;
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
- if(!talentTabInfo)
+ if (!talentTabInfo)
continue;
- if( (classMask & talentTabInfo->ClassMask) == 0 )
+ if ( (classMask & talentTabInfo->ClassMask) == 0 )
continue;
// search highest talent rank
uint32 spellId = 0;
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
- if(talentInfo->RankID[rank] != 0)
+ if (talentInfo->RankID[rank] != 0)
{
spellId = talentInfo->RankID[rank];
break;
}
}
- if(!spellId) // ??? none spells in talent
+ if (!spellId) // ??? none spells in talent
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
@@ -2472,7 +2472,7 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
Player* player = m_session->GetPlayer();
Pet* pet = player->GetPet();
- if(!pet)
+ if (!pet)
{
SendSysMessage(LANG_NO_PET_FOUND);
SetSentErrorMessage(true);
@@ -2480,7 +2480,7 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
}
CreatureInfo const *ci = pet->GetCreatureInfo();
- if(!ci)
+ if (!ci)
{
SendSysMessage(LANG_WRONG_PET_TYPE);
SetSentErrorMessage(true);
@@ -2488,14 +2488,14 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
}
CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(ci->family);
- if(!pet_family)
+ if (!pet_family)
{
SendSysMessage(LANG_WRONG_PET_TYPE);
SetSentErrorMessage(true);
return false;
}
- if(pet_family->petTalentType < 0) // not hunter pet
+ if (pet_family->petTalentType < 0) // not hunter pet
{
SendSysMessage(LANG_WRONG_PET_TYPE);
SetSentErrorMessage(true);
@@ -2505,15 +2505,15 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
- if(!talentInfo)
+ if (!talentInfo)
continue;
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
- if(!talentTabInfo)
+ if (!talentTabInfo)
continue;
// prevent learn talent for different family (cheating)
- if(((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask)==0)
+ if (((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask)==0)
continue;
// search highest talent rank
@@ -2521,18 +2521,18 @@ bool ChatHandler::HandleLearnAllMyPetTalentsCommand(const char* /*args*/)
for (int8 rank = MAX_TALENT_RANK-1; rank >= 0; --rank)
{
- if(talentInfo->RankID[rank]!=0)
+ if (talentInfo->RankID[rank]!=0)
{
spellid = talentInfo->RankID[rank];
break;
}
}
- if(!spellid) // ??? none spells in talent
+ if (!spellid) // ??? none spells in talent
continue;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
continue;
// learn highest rank of talent and learn all non-talent spell ranks (recursive by tree)
@@ -2558,7 +2558,7 @@ bool ChatHandler::HandleLearnAllLangCommand(const char* /*args*/)
bool ChatHandler::HandleLearnAllDefaultCommand(const char *args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
target->learnDefaultSpells();
@@ -2572,7 +2572,7 @@ bool ChatHandler::HandleLearnCommand(const char *args)
{
Player* targetPlayer = getSelectedPlayer();
- if(!targetPlayer)
+ if (!targetPlayer)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -2581,14 +2581,14 @@ bool ChatHandler::HandleLearnCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell || !sSpellStore.LookupEntry(spell))
+ if (!spell || !sSpellStore.LookupEntry(spell))
return false;
char const* allStr = strtok(NULL," ");
bool allRanks = allStr ? (strncmp(allStr, "all", strlen(allStr)) == 0) : false;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
SetSentErrorMessage(true);
@@ -2597,7 +2597,7 @@ bool ChatHandler::HandleLearnCommand(const char *args)
if (!allRanks && targetPlayer->HasSpell(spell))
{
- if(targetPlayer == m_session->GetPlayer())
+ if (targetPlayer == m_session->GetPlayer())
SendSysMessage(LANG_YOU_KNOWN_SPELL);
else
PSendSysMessage(LANG_TARGET_KNOWN_SPELL,GetNameLink(targetPlayer).c_str());
@@ -2605,13 +2605,13 @@ bool ChatHandler::HandleLearnCommand(const char *args)
return false;
}
- if(allRanks)
+ if (allRanks)
targetPlayer->learnSpellHighRank(spell);
else
targetPlayer->learnSpell(spell,false);
uint32 first_spell = spellmgr.GetFirstSpellInChain(spell);
- if(GetTalentSpellCost(first_spell))
+ if (GetTalentSpellCost(first_spell))
targetPlayer->SendTalentsInfoData(false);
return true;
@@ -2624,11 +2624,11 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
uint32 itemId = 0;
- if(args[0]=='[') // [name] manual form
+ if (args[0]=='[') // [name] manual form
{
char* citemName = strtok((char*)args, "]");
- if(citemName && citemName[0])
+ if (citemName && citemName[0])
{
std::string itemName = citemName+1;
WorldDatabase.escape_string(itemName);
@@ -2647,7 +2647,7 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
{
char* cId = extractKeyFromLink((char*)args,"Hitem");
- if(!cId)
+ if (!cId)
return false;
itemId = atol(cId);
}
@@ -2664,13 +2664,13 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
Player* pl = m_session->GetPlayer();
Player* plTarget = getSelectedPlayer();
- if(!plTarget)
+ if (!plTarget)
plTarget = pl;
sLog.outDetail(GetTrinityString(LANG_ADDITEM), itemId, count);
ItemPrototype const *pProto = objmgr.GetItemPrototype(itemId);
- if(!pProto)
+ if (!pProto)
{
PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, itemId);
SetSentErrorMessage(true);
@@ -2691,10 +2691,10 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
// check space and find places
ItemPosCountVec dest;
uint8 msg = plTarget->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount );
- if( msg != EQUIP_ERR_OK ) // convert to possible store amount
+ if ( msg != EQUIP_ERR_OK ) // convert to possible store amount
count -= noSpaceForCount;
- if( count == 0 || dest.empty()) // can't add any
+ if ( count == 0 || dest.empty()) // can't add any
{
PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount );
SetSentErrorMessage(true);
@@ -2704,19 +2704,19 @@ bool ChatHandler::HandleAddItemCommand(const char *args)
Item* item = plTarget->StoreNewItem( dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
// remove binding (let GM give it to another player later)
- if(pl==plTarget)
+ if (pl==plTarget)
for (ItemPosCountVec::const_iterator itr = dest.begin(); itr != dest.end(); ++itr)
- if(Item* item1 = pl->GetItemByPos(itr->pos))
+ if (Item* item1 = pl->GetItemByPos(itr->pos))
item1->SetBinding( false );
- if(count > 0 && item)
+ if (count > 0 && item)
{
pl->SendNewItem(item,count,false,true);
- if(pl!=plTarget)
+ if (pl!=plTarget)
plTarget->SendNewItem(item,count,true,false);
}
- if(noSpaceForCount > 0)
+ if (noSpaceForCount > 0)
PSendSysMessage(LANG_ITEM_CANNOT_CREATE, itemId, noSpaceForCount);
return true;
@@ -2743,7 +2743,7 @@ bool ChatHandler::HandleAddItemSetCommand(const char *args)
Player* pl = m_session->GetPlayer();
Player* plTarget = getSelectedPlayer();
- if(!plTarget)
+ if (!plTarget)
plTarget = pl;
sLog.outDetail(GetTrinityString(LANG_ADDITEMSET), itemsetId);
@@ -2793,15 +2793,15 @@ bool ChatHandler::HandleAddItemSetCommand(const char *args)
bool ChatHandler::HandleListItemCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* cId = extractKeyFromLink((char*)args,"Hitem");
- if(!cId)
+ if (!cId)
return false;
uint32 item_id = atol(cId);
- if(!item_id)
+ if (!item_id)
{
PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id);
SetSentErrorMessage(true);
@@ -2809,7 +2809,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
}
ItemPrototype const* itemProto = objmgr.GetItemPrototype(item_id);
- if(!itemProto)
+ if (!itemProto)
{
PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id);
SetSentErrorMessage(true);
@@ -2819,7 +2819,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
char* c_count = strtok(NULL, " ");
int count = c_count ? atol(c_count) : 10;
- if(count < 0)
+ if (count < 0)
return false;
QueryResult_AutoPtr result;
@@ -2827,7 +2827,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
// inventory case
uint32 inv_count = 0;
result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM character_inventory WHERE item_template='%u'",item_id);
- if(result)
+ if (result)
inv_count = (*result)[0].GetUInt32();
result=CharacterDatabase.PQuery(
@@ -2837,7 +2837,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
"WHERE ci.item_template='%u' AND ci.guid = characters.guid LIMIT %u ",
item_id,uint32(count));
- if(result)
+ if (result)
{
do
{
@@ -2850,11 +2850,11 @@ bool ChatHandler::HandleListItemCommand(const char *args)
std::string owner_name = fields[5].GetCppString();
char const* item_pos = 0;
- if(Player::IsEquipmentPos(item_bag,item_slot))
+ if (Player::IsEquipmentPos(item_bag,item_slot))
item_pos = "[equipped]";
- else if(Player::IsInventoryPos(item_bag,item_slot))
+ else if (Player::IsInventoryPos(item_bag,item_slot))
item_pos = "[in inventory]";
- else if(Player::IsBankPos(item_bag,item_slot))
+ else if (Player::IsBankPos(item_bag,item_slot))
item_pos = "[in bank]";
else
item_pos = "";
@@ -2865,19 +2865,19 @@ bool ChatHandler::HandleListItemCommand(const char *args)
int64 res_count = result->GetRowCount();
- if(count > res_count)
+ if (count > res_count)
count-=res_count;
- else if(count)
+ else if (count)
count = 0;
}
// mail case
uint32 mail_count = 0;
result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM mail_items WHERE item_template='%u'", item_id);
- if(result)
+ if (result)
mail_count = (*result)[0].GetUInt32();
- if(count > 0)
+ if (count > 0)
{
result=CharacterDatabase.PQuery(
// 0 1 2 3 4 5 6
@@ -2889,7 +2889,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
else
result = QueryResult_AutoPtr(NULL);
- if(result)
+ if (result)
{
do
{
@@ -2910,19 +2910,19 @@ bool ChatHandler::HandleListItemCommand(const char *args)
int64 res_count = result->GetRowCount();
- if(count > res_count)
+ if (count > res_count)
count-=res_count;
- else if(count)
+ else if (count)
count = 0;
}
// auction case
uint32 auc_count = 0;
result=CharacterDatabase.PQuery("SELECT COUNT(item_template) FROM auctionhouse WHERE item_template='%u'",item_id);
- if(result)
+ if (result)
auc_count = (*result)[0].GetUInt32();
- if(count > 0)
+ if (count > 0)
{
result=CharacterDatabase.PQuery(
// 0 1 2 3
@@ -2933,7 +2933,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
else
result = QueryResult_AutoPtr(NULL);
- if(result)
+ if (result)
{
do
{
@@ -2952,7 +2952,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
// guild bank case
uint32 guild_count = 0;
result=CharacterDatabase.PQuery("SELECT COUNT(item_entry) FROM guild_bank_item WHERE item_entry='%u'",item_id);
- if(result)
+ if (result)
guild_count = (*result)[0].GetUInt32();
result=CharacterDatabase.PQuery(
@@ -2961,7 +2961,7 @@ bool ChatHandler::HandleListItemCommand(const char *args)
"FROM guild_bank_item AS gi, guild WHERE gi.item_entry='%u' AND gi.guildid = guild.guildid LIMIT %u ",
item_id,uint32(count));
- if(result)
+ if (result)
{
do
{
@@ -2977,13 +2977,13 @@ bool ChatHandler::HandleListItemCommand(const char *args)
int64 res_count = result->GetRowCount();
- if(count > res_count)
+ if (count > res_count)
count-=res_count;
- else if(count)
+ else if (count)
count = 0;
}
- if(inv_count+mail_count+auc_count+guild_count == 0)
+ if (inv_count+mail_count+auc_count+guild_count == 0)
{
SendSysMessage(LANG_COMMAND_NOITEMFOUND);
SetSentErrorMessage(true);
@@ -2997,16 +2997,16 @@ bool ChatHandler::HandleListItemCommand(const char *args)
bool ChatHandler::HandleListObjectCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry");
- if(!cId)
+ if (!cId)
return false;
uint32 go_id = atol(cId);
- if(!go_id)
+ if (!go_id)
{
PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, go_id);
SetSentErrorMessage(true);
@@ -3014,7 +3014,7 @@ bool ChatHandler::HandleListObjectCommand(const char *args)
}
GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(go_id);
- if(!gInfo)
+ if (!gInfo)
{
PSendSysMessage(LANG_COMMAND_LISTOBJINVALIDID, go_id);
SetSentErrorMessage(true);
@@ -3024,17 +3024,17 @@ bool ChatHandler::HandleListObjectCommand(const char *args)
char* c_count = strtok(NULL, " ");
int count = c_count ? atol(c_count) : 10;
- if(count < 0)
+ if (count < 0)
return false;
QueryResult_AutoPtr result;
uint32 obj_count = 0;
result=WorldDatabase.PQuery("SELECT COUNT(guid) FROM gameobject WHERE id='%u'",go_id);
- if(result)
+ if (result)
obj_count = (*result)[0].GetUInt32();
- if(m_session)
+ if (m_session)
{
Player* pl = m_session->GetPlayer();
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE id = '%u' ORDER BY order_ ASC LIMIT %u",
@@ -3070,19 +3070,19 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args, "Hgameobject");
- if(!cId)
+ if (!cId)
return false;
uint32 lowguid = atoi(cId);
- if(!lowguid)
+ if (!lowguid)
return false;
GameObject* gobj = NULL;
- if(GameObjectData const* goData = objmgr.GetGOData(lowguid))
+ if (GameObjectData const* goData = objmgr.GetGOData(lowguid))
gobj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid, goData->id);
- if(!gobj)
+ if (!gobj)
{
PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid);
SetSentErrorMessage(true);
@@ -3090,15 +3090,15 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args)
}
char* ctype = strtok(NULL, " ");
- if(!ctype)
+ if (!ctype)
return false;
int32 type = atoi(ctype);
- if(type < 0)
+ if (type < 0)
{
- if(type == -1)
+ if (type == -1)
gobj->SendObjectDeSpawnAnim(gobj->GetGUID());
- else if(type == -2)
+ else if (type == -2)
{
return false;
}
@@ -3106,14 +3106,14 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args)
}
char* cstate = strtok(NULL, " ");
- if(!cstate)
+ if (!cstate)
return false;
int32 state = atoi(cstate);
- if(type < 4)
+ if (type < 4)
gobj->SetByteValue(GAMEOBJECT_BYTES_1, type, state);
- else if(type == 4)
+ else if (type == 4)
{
WorldPacket data(SMSG_GAMEOBJECT_CUSTOM_ANIM,8+4);
data << gobj->GetGUID();
@@ -3127,16 +3127,16 @@ bool ChatHandler::HandleGameObjectStateCommand(const char *args)
bool ChatHandler::HandleListCreatureCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hcreature_entry");
- if(!cId)
+ if (!cId)
return false;
uint32 cr_id = atol(cId);
- if(!cr_id)
+ if (!cr_id)
{
PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, cr_id);
SetSentErrorMessage(true);
@@ -3144,7 +3144,7 @@ bool ChatHandler::HandleListCreatureCommand(const char *args)
}
CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(cr_id);
- if(!cInfo)
+ if (!cInfo)
{
PSendSysMessage(LANG_COMMAND_INVALIDCREATUREID, cr_id);
SetSentErrorMessage(true);
@@ -3154,17 +3154,17 @@ bool ChatHandler::HandleListCreatureCommand(const char *args)
char* c_count = strtok(NULL, " ");
int count = c_count ? atol(c_count) : 10;
- if(count < 0)
+ if (count < 0)
return false;
QueryResult_AutoPtr result;
uint32 cr_count = 0;
result=WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id='%u'",cr_id);
- if(result)
+ if (result)
cr_count = (*result)[0].GetUInt32();
- if(m_session)
+ if (m_session)
{
Player* pl = m_session->GetPlayer();
result = WorldDatabase.PQuery("SELECT guid, position_x, position_y, position_z, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM creature WHERE id = '%u' ORDER BY order_ ASC LIMIT %u",
@@ -3198,14 +3198,14 @@ bool ChatHandler::HandleListCreatureCommand(const char *args)
bool ChatHandler::HandleLookupItemCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
wstrToLower(wnamepart);
@@ -3216,7 +3216,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
for (uint32 id = 0; id < sItemStorage.MaxEntry; id++)
{
ItemPrototype const *pProto = sItemStorage.LookupEntry<ItemPrototype >(id);
- if(!pProto)
+ if (!pProto)
continue;
int loc_idx = GetSessionDbLocaleIndex();
@@ -3236,7 +3236,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
else
PSendSysMessage(LANG_ITEM_LIST_CONSOLE, id, name.c_str());
- if(!found)
+ if (!found)
found = true;
continue;
@@ -3246,7 +3246,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
}
std::string name = pProto->Name1;
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3256,7 +3256,7 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
else
PSendSysMessage(LANG_ITEM_LIST_CONSOLE, id, name.c_str());
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3269,13 +3269,13 @@ bool ChatHandler::HandleLookupItemCommand(const char *args)
bool ChatHandler::HandleLookupItemSetCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string namepart = args;
std::wstring wnamepart;
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
@@ -3287,11 +3287,11 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++)
{
ItemSetEntry const *set = sItemSetStore.LookupEntry(id);
- if(set)
+ if (set)
{
int loc = GetSessionDbcLocale();
std::string name = set->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3299,11 +3299,11 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = set->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3311,7 +3311,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
// send item set in "id - [namedlink locale]" format
if (m_session)
@@ -3319,7 +3319,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
else
PSendSysMessage(LANG_ITEMSET_LIST_CONSOLE,id,name.c_str(),localeNames[loc]);
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3331,7 +3331,7 @@ bool ChatHandler::HandleLookupItemSetCommand(const char *args)
bool ChatHandler::HandleLookupSkillCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// can be NULL in console call
@@ -3340,7 +3340,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
std::string namepart = args;
std::wstring wnamepart;
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
@@ -3352,11 +3352,11 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++)
{
SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(id);
- if(skillInfo)
+ if (skillInfo)
{
int loc = GetSessionDbcLocale();
std::string name = skillInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3364,11 +3364,11 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = skillInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3376,11 +3376,11 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
char valStr[50] = "";
char const* knownStr = "";
- if(target && target->HasSkill(id))
+ if (target && target->HasSkill(id))
{
knownStr = GetTrinityString(LANG_KNOWN);
uint32 curValue = target->GetPureSkillValue(id);
@@ -3398,7 +3398,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
else
PSendSysMessage(LANG_SKILL_LIST_CONSOLE,id,name.c_str(),localeNames[loc],knownStr,valStr);
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3410,7 +3410,7 @@ bool ChatHandler::HandleLookupSkillCommand(const char *args)
bool ChatHandler::HandleLookupSpellCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// can be NULL at console call
@@ -3419,7 +3419,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
std::string namepart = args;
std::wstring wnamepart;
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
@@ -3431,11 +3431,11 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(id);
- if(spellInfo)
+ if (spellInfo)
{
int loc = GetSessionDbcLocale();
std::string name = spellInfo->SpellName[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3443,11 +3443,11 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = spellInfo->SpellName[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3455,7 +3455,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
bool known = target && target->HasSpell(id);
bool learn = (spellInfo->Effect[0] == SPELL_EFFECT_LEARN_SPELL);
@@ -3478,7 +3478,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
ss << id << " - " << name;
// include rank in link name
- if(rank)
+ if (rank)
ss << GetTrinityString(LANG_SPELL_RANK) << rank;
if (m_session)
@@ -3486,20 +3486,20 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
else
ss << " " << localeNames[loc];
- if(talent)
+ if (talent)
ss << GetTrinityString(LANG_TALENT);
- if(passive)
+ if (passive)
ss << GetTrinityString(LANG_PASSIVE);
- if(learn)
+ if (learn)
ss << GetTrinityString(LANG_LEARN);
- if(known)
+ if (known)
ss << GetTrinityString(LANG_KNOWN);
- if(active)
+ if (active)
ss << GetTrinityString(LANG_ACTIVE);
SendSysMessage(ss.str().c_str());
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3511,7 +3511,7 @@ bool ChatHandler::HandleLookupSpellCommand(const char *args)
bool ChatHandler::HandleLookupQuestCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// can be NULL at console call
@@ -3521,7 +3521,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
std::wstring wnamepart;
// converting string that we try to find to lower case
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
wstrToLower(wnamepart);
@@ -3547,18 +3547,18 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
{
char const* statusStr = "";
- if(target)
+ if (target)
{
QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId());
- if(status == QUEST_STATUS_COMPLETE)
+ if (status == QUEST_STATUS_COMPLETE)
{
- if(target->GetQuestRewardStatus(qinfo->GetQuestId()))
+ if (target->GetQuestRewardStatus(qinfo->GetQuestId()))
statusStr = GetTrinityString(LANG_COMMAND_QUEST_REWARDED);
else
statusStr = GetTrinityString(LANG_COMMAND_QUEST_COMPLETE);
}
- else if(status == QUEST_STATUS_INCOMPLETE)
+ else if (status == QUEST_STATUS_INCOMPLETE)
statusStr = GetTrinityString(LANG_COMMAND_QUEST_ACTIVE);
}
@@ -3567,7 +3567,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
else
PSendSysMessage(LANG_QUEST_LIST_CONSOLE,qinfo->GetQuestId(),title.c_str(),statusStr);
- if(!found)
+ if (!found)
found = true;
continue;
@@ -3577,25 +3577,25 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
}
std::string title = qinfo->GetTitle();
- if(title.empty())
+ if (title.empty())
continue;
if (Utf8FitTo(title, wnamepart))
{
char const* statusStr = "";
- if(target)
+ if (target)
{
QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId());
- if(status == QUEST_STATUS_COMPLETE)
+ if (status == QUEST_STATUS_COMPLETE)
{
- if(target->GetQuestRewardStatus(qinfo->GetQuestId()))
+ if (target->GetQuestRewardStatus(qinfo->GetQuestId()))
statusStr = GetTrinityString(LANG_COMMAND_QUEST_REWARDED);
else
statusStr = GetTrinityString(LANG_COMMAND_QUEST_COMPLETE);
}
- else if(status == QUEST_STATUS_INCOMPLETE)
+ else if (status == QUEST_STATUS_INCOMPLETE)
statusStr = GetTrinityString(LANG_COMMAND_QUEST_ACTIVE);
}
@@ -3604,7 +3604,7 @@ bool ChatHandler::HandleLookupQuestCommand(const char *args)
else
PSendSysMessage(LANG_QUEST_LIST_CONSOLE,qinfo->GetQuestId(),title.c_str(),statusStr);
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3634,7 +3634,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
for (uint32 id = 0; id< sCreatureStorage.MaxEntry; ++id)
{
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo> (id);
- if(!cInfo)
+ if (!cInfo)
continue;
int loc_idx = GetSessionDbLocaleIndex();
@@ -3654,7 +3654,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
else
PSendSysMessage (LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name.c_str ());
- if(!found)
+ if (!found)
found = true;
continue;
@@ -3674,7 +3674,7 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
else
PSendSysMessage (LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name.c_str ());
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3687,14 +3687,14 @@ bool ChatHandler::HandleLookupCreatureCommand(const char *args)
bool ChatHandler::HandleLookupObjectCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
wstrToLower(wnamepart);
@@ -3704,7 +3704,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args)
for (uint32 id = 0; id< sGOStorage.MaxEntry; id++ )
{
GameObjectInfo const* gInfo = sGOStorage.LookupEntry<GameObjectInfo>(id);
- if(!gInfo)
+ if (!gInfo)
continue;
int loc_idx = GetSessionDbLocaleIndex();
@@ -3724,7 +3724,7 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args)
else
PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, id, name.c_str());
- if(!found)
+ if (!found)
found = true;
continue;
@@ -3734,22 +3734,22 @@ bool ChatHandler::HandleLookupObjectCommand(const char *args)
}
std::string name = gInfo->name;
- if(name.empty())
+ if (name.empty())
continue;
- if(Utf8FitTo(name, wnamepart))
+ if (Utf8FitTo(name, wnamepart))
{
if (m_session)
PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, id, id, name.c_str());
else
PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, id, name.c_str());
- if(!found)
+ if (!found)
found = true;
}
}
- if(!found)
+ if (!found)
SendSysMessage(LANG_COMMAND_NOGAMEOBJECTFOUND);
return true;
@@ -3783,7 +3783,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
int loc = GetSessionDbcLocale();
std::string name = factionEntry->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3791,11 +3791,11 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = factionEntry->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3803,7 +3803,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
// send faction in "id - [faction] rank reputation [visible] [at war] [own team] [unknown] [invisible] [inactive]" format
// or "id - [faction] [no reputation]" format
@@ -3820,17 +3820,17 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
ss << " " << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ")";
- if(repState->Flags & FACTION_FLAG_VISIBLE)
+ if (repState->Flags & FACTION_FLAG_VISIBLE)
ss << GetTrinityString(LANG_FACTION_VISIBLE);
- if(repState->Flags & FACTION_FLAG_AT_WAR)
+ if (repState->Flags & FACTION_FLAG_AT_WAR)
ss << GetTrinityString(LANG_FACTION_ATWAR);
- if(repState->Flags & FACTION_FLAG_PEACE_FORCED)
+ if (repState->Flags & FACTION_FLAG_PEACE_FORCED)
ss << GetTrinityString(LANG_FACTION_PEACE_FORCED);
- if(repState->Flags & FACTION_FLAG_HIDDEN)
+ if (repState->Flags & FACTION_FLAG_HIDDEN)
ss << GetTrinityString(LANG_FACTION_HIDDEN);
- if(repState->Flags & FACTION_FLAG_INVISIBLE_FORCED)
+ if (repState->Flags & FACTION_FLAG_INVISIBLE_FORCED)
ss << GetTrinityString(LANG_FACTION_INVISIBLE_FORCED);
- if(repState->Flags & FACTION_FLAG_INACTIVE)
+ if (repState->Flags & FACTION_FLAG_INACTIVE)
ss << GetTrinityString(LANG_FACTION_INACTIVE);
}
else
@@ -3838,7 +3838,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
SendSysMessage(ss.str().c_str());
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3851,13 +3851,13 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args)
bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
{
- if(!*args)
+ if (!*args)
return false;
std::string namepart = args;
std::wstring wnamepart;
- if(!Utf8toWStr(namepart,wnamepart))
+ if (!Utf8toWStr(namepart,wnamepart))
return false;
// converting string that we try to find to lower case
@@ -3869,11 +3869,11 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++)
{
TaxiNodesEntry const *nodeEntry = sTaxiNodesStore.LookupEntry(id);
- if(nodeEntry)
+ if (nodeEntry)
{
int loc = GetSessionDbcLocale();
std::string name = nodeEntry->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (!Utf8FitTo(name, wnamepart))
@@ -3881,11 +3881,11 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
- if(loc==GetSessionDbcLocale())
+ if (loc==GetSessionDbcLocale())
continue;
name = nodeEntry->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
if (Utf8FitTo(name, wnamepart))
@@ -3893,7 +3893,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
// send taxinode in "id - [name] (Map:m X:x Y:y Z:z)" format
if (m_session)
@@ -3903,7 +3903,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
PSendSysMessage (LANG_TAXINODE_ENTRY_LIST_CONSOLE, id, name.c_str(), localeNames[loc],
nodeEntry->map_id,nodeEntry->x,nodeEntry->y,nodeEntry->z);
- if(!found)
+ if (!found)
found = true;
}
}
@@ -3915,14 +3915,14 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
bool ChatHandler::HandleLookupMapCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
/*std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
- if(!Utf8toWStr(namepart, wnamepart))
+ if (!Utf8toWStr(namepart, wnamepart))
return false;
wstrToLower(wnamepart);
@@ -3933,42 +3933,42 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
for (uint32 id = 0; id < sMapStore.GetNumRows(); id++)
{
MapEntry const* MapInfo = sMapStore.LookupEntry(id);
- if(MapInfo)
+ if (MapInfo)
{
uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
std::string name = MapInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
- if(!Utf8FitTo(name, wnamepart))
+ if (!Utf8FitTo(name, wnamepart))
{
loc = LOCALE_enUS;
for (; loc < MAX_LOCALE; loc++)
{
- if(m_session && loc == m_session->GetSessionDbcLocale())
+ if (m_session && loc == m_session->GetSessionDbcLocale())
continue;
name = MapInfo->name[loc];
- if(name.empty())
+ if (name.empty())
continue;
- if(Utf8FitTo(name, wnamepart))
+ if (Utf8FitTo(name, wnamepart))
break;
}
}
- if(loc < MAX_LOCALE)
+ if (loc < MAX_LOCALE)
{
// send map in "id - [name][Continent][Instance/Battleground/Arena][Raid reset time:][Heroic reset time:][Mountable]" format
std::ostringstream ss;
- if(m_session)
+ if (m_session)
ss << id << " - |cffffffff|Hmap:" << id << "|h[" << name << "]";
else // console
ss << id << " - [" << name << "]";
- if(MapInfo->IsContinent())
+ if (MapInfo->IsContinent())
ss << GetTrinityString(LANG_CONTINENT);
switch(MapInfo->map_type)
@@ -3978,42 +3978,42 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
case MAP_ARENA: ss << GetTrinityString(LANG_ARENA); break;
}
- if(MapInfo->IsRaid())
+ if (MapInfo->IsRaid())
ss << GetTrinityString(LANG_RAID);
- if(MapInfo->SupportsHeroicMode())
+ if (MapInfo->SupportsHeroicMode())
ss << GetTrinityString(LANG_HEROIC);
uint32 ResetTimeRaid = MapInfo->resetTimeRaid;
std::string ResetTimeRaidStr;
- if(ResetTimeRaid)
+ if (ResetTimeRaid)
ResetTimeRaidStr = secsToTimeString(ResetTimeRaid, true, false);
uint32 ResetTimeHeroic = MapInfo->resetTimeHeroic;
std::string ResetTimeHeroicStr;
- if(ResetTimeHeroic)
+ if (ResetTimeHeroic)
ResetTimeHeroicStr = secsToTimeString(ResetTimeHeroic, true, false);
- if(MapInfo->IsMountAllowed())
+ if (MapInfo->IsMountAllowed())
ss << GetTrinityString(LANG_MOUNTABLE);
- if(ResetTimeRaid && !ResetTimeHeroic)
+ if (ResetTimeRaid && !ResetTimeHeroic)
PSendSysMessage(ss.str().c_str(), ResetTimeRaidStr.c_str());
- else if(!ResetTimeRaid && ResetTimeHeroic)
+ else if (!ResetTimeRaid && ResetTimeHeroic)
PSendSysMessage(ss.str().c_str(), ResetTimeHeroicStr.c_str());
- else if(ResetTimeRaid && ResetTimeHeroic)
+ else if (ResetTimeRaid && ResetTimeHeroic)
PSendSysMessage(ss.str().c_str(), ResetTimeRaidStr.c_str(), ResetTimeHeroicStr.c_str());
else
SendSysMessage(ss.str().c_str());
- if(!found)
+ if (!found)
found = true;
}
}
}
- if(!found)
+ if (!found)
SendSysMessage(LANG_COMMAND_NOMAPFOUND);
*/
return true;
@@ -4029,20 +4029,20 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
*/
bool ChatHandler::HandleGuildCreateCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// if not guild name only (in "") then player name
Player* target;
- if(!extractPlayerTarget(*args!='"' ? (char*)args : NULL, &target))
+ if (!extractPlayerTarget(*args!='"' ? (char*)args : NULL, &target))
return false;
char* tailStr = *args!='"' ? strtok(NULL, "") : (char*)args;
- if(!tailStr)
+ if (!tailStr)
return false;
char* guildStr = extractQuotedArg(tailStr);
- if(!guildStr)
+ if (!guildStr)
return false;
std::string guildname = guildStr;
@@ -4068,20 +4068,20 @@ bool ChatHandler::HandleGuildCreateCommand(const char *args)
bool ChatHandler::HandleGuildInviteCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// if not guild name only (in "") then player name
uint64 target_guid;
- if(!extractPlayerTarget(*args!='"' ? (char*)args : NULL, NULL, &target_guid))
+ if (!extractPlayerTarget(*args!='"' ? (char*)args : NULL, NULL, &target_guid))
return false;
char* tailStr = *args!='"' ? strtok(NULL, "") : (char*)args;
- if(!tailStr)
+ if (!tailStr)
return false;
char* guildStr = extractQuotedArg(tailStr);
- if(!guildStr)
+ if (!guildStr)
return false;
std::string glName = guildStr;
@@ -4100,7 +4100,7 @@ bool ChatHandler::HandleGuildUninviteCommand(const char *args)
{
Player* target;
uint64 target_guid;
- if(!extractPlayerTarget((char*)args,&target,&target_guid))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid))
return false;
uint32 glId = target ? target->GetGuildId () : Player::GetGuildIdFromDB (target_guid);
@@ -4120,13 +4120,13 @@ bool ChatHandler::HandleGuildRankCommand(const char *args)
char* nameStr;
char* rankStr;
extractOptFirstArg((char*)args,&nameStr,&rankStr);
- if(!rankStr)
+ if (!rankStr)
return false;
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
uint32 glId = target ? target->GetGuildId () : Player::GetGuildIdFromDB (target_guid);
@@ -4151,7 +4151,7 @@ bool ChatHandler::HandleGuildDeleteCommand(const char *args)
return false;
char* guildStr = extractQuotedArg((char*)args);
- if(!guildStr)
+ if (!guildStr)
return false;
std::string gld = guildStr;
@@ -4172,10 +4172,10 @@ bool ChatHandler::HandleGetDistanceCommand(const char *args)
if (*args)
{
uint64 guid = extractGuidFromLink((char*)args);
- if(guid)
+ if (guid)
obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
- if(!obj)
+ if (!obj)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -4186,7 +4186,7 @@ bool ChatHandler::HandleGetDistanceCommand(const char *args)
{
obj = getSelectedUnit();
- if(!obj)
+ if (!obj)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -4202,22 +4202,22 @@ bool ChatHandler::HandleDieCommand(const char* /*args*/)
{
Unit* target = getSelectedUnit();
- if(!target || !m_session->GetPlayer()->GetSelection())
+ if (!target || !m_session->GetPlayer()->GetSelection())
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(target->GetTypeId() == TYPEID_PLAYER)
+ if (target->GetTypeId() == TYPEID_PLAYER)
{
- if(HasLowerSecurity((Player*)target,0,false))
+ if (HasLowerSecurity((Player*)target,0,false))
return false;
}
- if( target->isAlive() )
+ if ( target->isAlive() )
{
- if(sWorld.getConfig(CONFIG_DIE_COMMAND_MODE))
+ if (sWorld.getConfig(CONFIG_DIE_COMMAND_MODE))
m_session->GetPlayer()->Kill(target);
else
m_session->GetPlayer()->DealDamage(target, target->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -4248,7 +4248,7 @@ bool ChatHandler::HandleDamageCommand(const char * args)
return false;
int32 damage_int = atoi((char*)damageStr);
- if(damage_int <=0)
+ if (damage_int <=0)
return true;
uint32 damage = damage_int;
@@ -4265,7 +4265,7 @@ bool ChatHandler::HandleDamageCommand(const char * args)
}
uint32 school = schoolStr ? atoi((char*)schoolStr) : SPELL_SCHOOL_NORMAL;
- if(school >= MAX_SPELL_SCHOOL)
+ if (school >= MAX_SPELL_SCHOOL)
return false;
SpellSchoolMask schoolmask = SpellSchoolMask(1 << school);
@@ -4311,7 +4311,7 @@ bool ChatHandler::HandleModifyArenaCommand(const char * args)
return false;
Player *target = getSelectedPlayer();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -4331,7 +4331,7 @@ bool ChatHandler::HandleReviveCommand(const char *args)
{
Player* target;
uint64 target_guid;
- if(!extractPlayerTarget((char*)args,&target,&target_guid))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid))
return false;
if (target)
@@ -4350,7 +4350,7 @@ bool ChatHandler::HandleReviveCommand(const char *args)
bool ChatHandler::HandleAuraCommand(const char *args)
{
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -4369,7 +4369,7 @@ bool ChatHandler::HandleAuraCommand(const char *args)
bool ChatHandler::HandleUnAuraCommand(const char *args)
{
Unit *target = getSelectedUnit();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -4385,7 +4385,7 @@ bool ChatHandler::HandleUnAuraCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spellID = extractSpellIdFromLink((char*)args);
- if(!spellID)
+ if (!spellID)
return false;
target->RemoveAurasDueToSpell(spellID);
@@ -4395,7 +4395,7 @@ bool ChatHandler::HandleUnAuraCommand(const char *args)
bool ChatHandler::HandleLinkGraveCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* px = strtok((char*)args, " ");
@@ -4419,7 +4419,7 @@ bool ChatHandler::HandleLinkGraveCommand(const char *args)
WorldSafeLocsEntry const* graveyard = sWorldSafeLocsStore.LookupEntry(g_id);
- if(!graveyard )
+ if (!graveyard )
{
PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, g_id);
SetSentErrorMessage(true);
@@ -4431,14 +4431,14 @@ bool ChatHandler::HandleLinkGraveCommand(const char *args)
uint32 zoneId = player->GetZoneId();
AreaTableEntry const *areaEntry = GetAreaEntryByAreaID(zoneId);
- if(!areaEntry || areaEntry->zone !=0 )
+ if (!areaEntry || areaEntry->zone !=0 )
{
PSendSysMessage(LANG_COMMAND_GRAVEYARDWRONGZONE, g_id,zoneId);
SetSentErrorMessage(true);
return false;
}
- if(objmgr.AddGraveYardLink(g_id,zoneId,g_team))
+ if (objmgr.AddGraveYardLink(g_id,zoneId,g_team))
PSendSysMessage(LANG_COMMAND_GRAVEYARDLINKED, g_id,zoneId);
else
PSendSysMessage(LANG_COMMAND_GRAVEYARDALRLINKED, g_id,zoneId);
@@ -4452,7 +4452,7 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
size_t argslen = strlen(args);
- if(!*args)
+ if (!*args)
g_team = 0;
else if (strncmp((char*)args,"horde",argslen)==0)
g_team = HORDE;
@@ -4467,7 +4467,7 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
WorldSafeLocsEntry const* graveyard = objmgr.GetClosestGraveYard(
player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(),player->GetMapId(),g_team);
- if(graveyard)
+ if (graveyard)
{
uint32 g_id = graveyard->ID;
@@ -4483,11 +4483,11 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
std::string team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_NOTEAM);
- if(g_team == 0)
+ if (g_team == 0)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY);
- else if(g_team == HORDE)
+ else if (g_team == HORDE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE);
- else if(g_team == ALLIANCE)
+ else if (g_team == ALLIANCE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
PSendSysMessage(LANG_COMMAND_GRAVEYARDNEAREST, g_id,team_name.c_str(),zone_id);
@@ -4496,14 +4496,14 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
{
std::string team_name;
- if(g_team == 0)
+ if (g_team == 0)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ANY);
- else if(g_team == HORDE)
+ else if (g_team == HORDE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_HORDE);
- else if(g_team == ALLIANCE)
+ else if (g_team == ALLIANCE)
team_name = GetTrinityString(LANG_COMMAND_GRAVEYARD_ALLIANCE);
- if(g_team == ~uint32(0))
+ if (g_team == ~uint32(0))
PSendSysMessage(LANG_COMMAND_ZONENOGRAVEYARDS, zone_id);
else
PSendSysMessage(LANG_COMMAND_ZONENOGRAFACTION, zone_id,team_name.c_str());
@@ -4515,7 +4515,7 @@ bool ChatHandler::HandleNearGraveCommand(const char *args)
//-----------------------Npc Commands-----------------------
bool ChatHandler::HandleNpcAllowMovementCommand(const char* /*args*/)
{
- if(sWorld.getAllowMovement())
+ if (sWorld.getAllowMovement())
{
sWorld.SetAllowMovement(false);
SendSysMessage(LANG_CREATURE_MOVE_DISABLED);
@@ -4534,18 +4534,18 @@ bool ChatHandler::HandleNpcChangeEntryCommand(const char *args)
return false;
uint32 newEntryNum = atoi(args);
- if(!newEntryNum)
+ if (!newEntryNum)
return false;
Unit* unit = getSelectedUnit();
- if(!unit || unit->GetTypeId() != TYPEID_UNIT)
+ if (!unit || unit->GetTypeId() != TYPEID_UNIT)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
Creature* creature = unit->ToCreature();
- if(creature->UpdateEntry(newEntryNum))
+ if (creature->UpdateEntry(newEntryNum))
SendSysMessage(LANG_DONE);
else
SendSysMessage(LANG_ERROR);
@@ -4556,7 +4556,7 @@ bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/)
{
Creature* target = getSelectedCreature();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -4571,7 +4571,7 @@ bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/)
CreatureInfo const* cInfo = target->GetCreatureInfo();
int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL);
- if(curRespawnDelay < 0)
+ if (curRespawnDelay < 0)
curRespawnDelay = 0;
std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true);
std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true);
@@ -4586,8 +4586,8 @@ bool ChatHandler::HandleNpcInfoCommand(const char* /*args*/)
PSendSysMessage(LANG_NPCINFO_PHASEMASK, target->GetPhaseMask());
PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor());
PSendSysMessage(LANG_NPCINFO_POSITION,float(target->GetPositionX()), float(target->GetPositionY()), float(target->GetPositionZ()));
- if(const CreatureData* const linked = target->GetLinkedRespawnCreatureData())
- if(CreatureInfo const *master = GetCreatureInfo(linked->id))
+ if (const CreatureData* const linked = target->GetLinkedRespawnCreatureData())
+ if (CreatureInfo const *master = GetCreatureInfo(linked->id))
PSendSysMessage(LANG_NPCINFO_LINKGUID, objmgr.GetLinkedRespawnGuid(target->GetDBTableGUIDLow()), linked->id, master->Name);
if ((npcflags & UNIT_NPC_FLAG_VENDOR) )
@@ -4608,7 +4608,7 @@ bool ChatHandler::HandleNpcPlayEmoteCommand(const char *args)
uint32 emote = atoi((char*)args);
Creature* target = getSelectedCreature();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
@@ -4636,7 +4636,7 @@ bool ChatHandler::HandleNpcAddWeaponCommand(const char* /*args*/)
Creature *pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid);
- if(!pCreature)
+ if (!pCreature)
{
SendSysMessage(LANG_SELECT_CREATURE);
return true;
@@ -4656,7 +4656,7 @@ bool ChatHandler::HandleNpcAddWeaponCommand(const char* /*args*/)
ItemPrototype* tmpItem = objmgr.GetItemPrototype(ItemID);
bool added = false;
- if(tmpItem)
+ if (tmpItem)
{
switch(SlotID)
{
@@ -4678,7 +4678,7 @@ bool ChatHandler::HandleNpcAddWeaponCommand(const char* /*args*/)
break;
}
- if(added)
+ if (added)
PSendSysMessage(LANG_ITEM_ADDED_TO_SLOT,ItemID,tmpItem->Name1,SlotID);
}
else
@@ -4755,19 +4755,19 @@ bool ChatHandler::HandleHoverCommand(const char *args)
void ChatHandler::HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel)
{
- if(player)
+ if (player)
{
player->GiveLevel(newlevel);
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP,0);
- if(needReportToTarget(player))
+ if (needReportToTarget(player))
{
- if(oldlevel == newlevel)
+ if (oldlevel == newlevel)
ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_PROGRESS_RESET,GetNameLink().c_str());
- else if(oldlevel < newlevel)
+ else if (oldlevel < newlevel)
ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_UP,GetNameLink().c_str(),newlevel);
- else // if(oldlevel > newlevel)
+ else // if (oldlevel > newlevel)
ChatHandler(player).PSendSysMessage(LANG_YOURS_LEVEL_DOWN,GetNameLink().c_str(),newlevel);
}
}
@@ -4783,11 +4783,11 @@ bool ChatHandler::HandleCharacterLevelCommand(const char *args)
char* nameStr;
char* levelStr;
extractOptFirstArg((char*)args,&nameStr,&levelStr);
- if(!levelStr)
+ if (!levelStr)
return false;
// exception opt second arg: .character level $name
- if(isalpha(levelStr[0]))
+ if (isalpha(levelStr[0]))
{
nameStr = levelStr;
levelStr = NULL; // current level will used
@@ -4796,21 +4796,21 @@ bool ChatHandler::HandleCharacterLevelCommand(const char *args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(target_guid);
int32 newlevel = levelStr ? atoi(levelStr) : oldlevel;
- if(newlevel < 1)
+ if (newlevel < 1)
return false; // invalid level
- if(newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
+ if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
newlevel = STRONG_MAX_LEVEL;
HandleCharacterLevel(target,target_guid,oldlevel,newlevel);
- if(!m_session || m_session->GetPlayer() != target) // including player==NULL
+ if (!m_session || m_session->GetPlayer() != target) // including player==NULL
{
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
@@ -4826,7 +4826,7 @@ bool ChatHandler::HandleLevelUpCommand(const char *args)
extractOptFirstArg((char*)args,&nameStr,&levelStr);
// exception opt second arg: .character level $name
- if(levelStr && isalpha(levelStr[0]))
+ if (levelStr && isalpha(levelStr[0]))
{
nameStr = levelStr;
levelStr = NULL; // current level will used
@@ -4835,22 +4835,22 @@ bool ChatHandler::HandleLevelUpCommand(const char *args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
return false;
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromDB(target_guid);
int32 addlevel = levelStr ? atoi(levelStr) : 1;
int32 newlevel = oldlevel + addlevel;
- if(newlevel < 1)
+ if (newlevel < 1)
newlevel = 1;
- if(newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
+ if (newlevel > STRONG_MAX_LEVEL) // hardcoded maximum level
newlevel = STRONG_MAX_LEVEL;
HandleCharacterLevel(target,target_guid,oldlevel,newlevel);
- if(!m_session || m_session->GetPlayer() != target) // including chr==NULL
+ if (!m_session || m_session->GetPlayer() != target) // including chr==NULL
{
std::string nameLink = playerLink(target_name);
PSendSysMessage(LANG_YOU_CHANGE_LVL,nameLink.c_str(),newlevel);
@@ -4876,7 +4876,7 @@ bool ChatHandler::HandleShowAreaCommand(const char *args)
int offset = area / 32;
uint32 val = (uint32)(1 << (area % 32));
- if(area<0 || offset >= 128)
+ if (area<0 || offset >= 128)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
@@ -4907,7 +4907,7 @@ bool ChatHandler::HandleHideAreaCommand(const char *args)
int offset = area / 32;
uint32 val = (uint32)(1 << (area % 32));
- if(area<0 || offset >= 128)
+ if (area<0 || offset >= 128)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
@@ -4930,7 +4930,7 @@ bool ChatHandler::HandleBankCommand(const char* /*args*/)
bool ChatHandler::HandleChangeWeather(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
//Weather is OFF
@@ -4956,9 +4956,9 @@ bool ChatHandler::HandleChangeWeather(const char *args)
Weather* wth = sWorld.FindWeather(zoneid);
- if(!wth)
+ if (!wth)
wth = sWorld.AddWeather(zoneid);
- if(!wth)
+ if (!wth)
{
SendSysMessage(LANG_NO_WEATHER);
SetSentErrorMessage(true);
@@ -4972,11 +4972,11 @@ bool ChatHandler::HandleChangeWeather(const char *args)
bool ChatHandler::HandleDebugSet32Bit(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
WorldObject* target = getSelectedObject();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -5005,7 +5005,7 @@ bool ChatHandler::HandleDebugSet32Bit(const char *args)
bool ChatHandler::HandleTeleAddCommand(const char * args)
{
- if(!*args)
+ if (!*args)
return false;
Player *player=m_session->GetPlayer();
@@ -5014,7 +5014,7 @@ bool ChatHandler::HandleTeleAddCommand(const char * args)
std::string name = args;
- if(objmgr.GetGameTele(name))
+ if (objmgr.GetGameTele(name))
{
SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST);
SetSentErrorMessage(true);
@@ -5029,7 +5029,7 @@ bool ChatHandler::HandleTeleAddCommand(const char * args)
tele.mapId = player->GetMapId();
tele.name = name;
- if(objmgr.AddGameTele(tele))
+ if (objmgr.AddGameTele(tele))
{
SendSysMessage(LANG_COMMAND_TP_ADDED);
}
@@ -5045,12 +5045,12 @@ bool ChatHandler::HandleTeleAddCommand(const char * args)
bool ChatHandler::HandleTeleDelCommand(const char * args)
{
- if(!*args)
+ if (!*args)
return false;
std::string name = args;
- if(!objmgr.DeleteGameTele(name))
+ if (!objmgr.DeleteGameTele(name))
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
SetSentErrorMessage(true);
@@ -5064,7 +5064,7 @@ bool ChatHandler::HandleTeleDelCommand(const char * args)
bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
{
Unit *unit = getSelectedUnit();
- if(!unit)
+ if (!unit)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -5134,7 +5134,7 @@ bool ChatHandler::HandleResetAchievementsCommand (const char * args)
if (!extractPlayerTarget((char*)args,&target,&target_guid))
return false;
- if(target)
+ if (target)
target->GetAchievementMgr().Reset();
else
AchievementMgr::DeleteFromDB(GUID_LOPART(target_guid));
@@ -5161,7 +5161,7 @@ bool ChatHandler::HandleResetHonorCommand (const char * args)
static bool HandleResetStatsOrLevelHelper(Player* player)
{
ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(player->getClass());
- if(!cEntry)
+ if (!cEntry)
{
sLog.outError("Class %u not found in DBC (Wrong DBC files?)",player->getClass());
return false;
@@ -5170,7 +5170,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
uint8 powertype = cEntry->powerType;
// reset m_form if no aura
- if(!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
+ if (!player->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT))
player->m_form = FORM_NONE;
player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE );
@@ -5181,7 +5181,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
player->SetUInt32Value(UNIT_FIELD_BYTES_0, ( ( player->getRace() ) | ( player->getClass() << 8 ) | ( player->getGender() << 16 ) | ( powertype << 24 ) ) );
// reset only if player not in some form;
- if(player->m_form==FORM_NONE)
+ if (player->m_form==FORM_NONE)
player->InitDisplayIds();
player->SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_PVP );
@@ -5199,10 +5199,10 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
bool ChatHandler::HandleResetLevelCommand(const char * args)
{
Player* target;
- if(!extractPlayerTarget((char*)args,&target))
+ if (!extractPlayerTarget((char*)args,&target))
return false;
- if(!HandleResetStatsOrLevelHelper(target))
+ if (!HandleResetStatsOrLevelHelper(target))
return false;
// set starting level
@@ -5223,7 +5223,7 @@ bool ChatHandler::HandleResetLevelCommand(const char * args)
target->_ApplyAllLevelScaleItemMods(true);
// reset level for pet
- if(Pet* pet = target->GetPet())
+ if (Pet* pet = target->GetPet())
pet->SynchronizeLevelWithOwner();
return true;
@@ -5252,15 +5252,15 @@ bool ChatHandler::HandleResetSpellsCommand(const char * args)
Player* target;
uint64 target_guid;
std::string target_name;
- if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid,&target_name))
return false;
- if(target)
+ if (target)
{
target->resetSpells(/* bool myClassOnly */);
ChatHandler(target).SendSysMessage(LANG_RESET_SPELLS);
- if(!m_session || m_session->GetPlayer() != target)
+ if (!m_session || m_session->GetPlayer() != target)
PSendSysMessage(LANG_RESET_SPELLS_ONLINE,GetNameLink(target).c_str());
}
else
@@ -5284,13 +5284,13 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
if (!*args && creature && creature->isPet())
{
Unit *owner = creature->GetOwner();
- if(owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)creature)->IsPermanentPetFor(owner->ToPlayer()))
+ if (owner && owner->GetTypeId() == TYPEID_PLAYER && ((Pet *)creature)->IsPermanentPetFor(owner->ToPlayer()))
{
((Pet *)creature)->resetTalents(true);
owner->ToPlayer()->SendTalentsInfoData(true);
ChatHandler(owner->ToPlayer()).SendSysMessage(LANG_RESET_PET_TALENTS);
- if(!m_session || m_session->GetPlayer()!=owner->ToPlayer())
+ if (!m_session || m_session->GetPlayer()!=owner->ToPlayer())
PSendSysMessage(LANG_RESET_PET_TALENTS_ONLINE,GetNameLink(owner->ToPlayer()).c_str());
}
return true;
@@ -5311,7 +5311,7 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
Pet* pet = target->GetPet();
Pet::resetTalentsForAllPetsOf(target,pet);
- if(pet)
+ if (pet)
target->SendTalentsInfoData(true);
return true;
}
@@ -5331,7 +5331,7 @@ bool ChatHandler::HandleResetTalentsCommand(const char * args)
bool ChatHandler::HandleResetAllCommand(const char * args)
{
- if(!*args)
+ if (!*args)
return false;
std::string casename = args;
@@ -5339,18 +5339,18 @@ bool ChatHandler::HandleResetAllCommand(const char * args)
AtLoginFlags atLogin;
// Command specially created as single command to prevent using short case names
- if(casename=="spells")
+ if (casename=="spells")
{
atLogin = AT_LOGIN_RESET_SPELLS;
sWorld.SendWorldText(LANG_RESETALL_SPELLS);
- if(!m_session)
+ if (!m_session)
SendSysMessage(LANG_RESETALL_SPELLS);
}
- else if(casename=="talents")
+ else if (casename=="talents")
{
atLogin = AtLoginFlags(AT_LOGIN_RESET_TALENTS | AT_LOGIN_RESET_PET_TALENTS);
sWorld.SendWorldText(LANG_RESETALL_TALENTS);
- if(!m_session)
+ if (!m_session)
SendSysMessage(LANG_RESETALL_TALENTS);
}
else
@@ -5378,7 +5378,7 @@ bool ChatHandler::HandleServerShutDownCancelCommand(const char* /*args*/)
bool ChatHandler::HandleServerShutDownCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
@@ -5413,7 +5413,7 @@ bool ChatHandler::HandleServerShutDownCommand(const char *args)
bool ChatHandler::HandleServerRestartCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
@@ -5448,7 +5448,7 @@ bool ChatHandler::HandleServerRestartCommand(const char *args)
bool ChatHandler::HandleServerIdleRestartCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
@@ -5483,7 +5483,7 @@ bool ChatHandler::HandleServerIdleRestartCommand(const char *args)
bool ChatHandler::HandleServerIdleShutDownCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
char* time_str = strtok ((char*) args, " ");
@@ -5492,7 +5492,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char *args)
int32 time = atoi (time_str);
///- Prevent interpret wrong arg value as 0 secs shutdown time
- if(time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
+ if (time == 0 && (time_str[0]!='0' || time_str[1]!='\0') || time < 0)
return false;
if (exitcode_str)
@@ -5519,7 +5519,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char *args)
bool ChatHandler::HandleQuestAdd(const char *args)
{
Player* player = getSelectedPlayer();
- if(!player)
+ if (!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -5529,14 +5529,14 @@ bool ChatHandler::HandleQuestAdd(const char *args)
// .addquest #entry'
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hquest");
- if(!cId)
+ if (!cId)
return false;
uint32 entry = atol(cId);
Quest const* pQuest = objmgr.GetQuestTemplate(entry);
- if(!pQuest)
+ if (!pQuest)
{
PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND,entry);
SetSentErrorMessage(true);
@@ -5559,7 +5559,7 @@ bool ChatHandler::HandleQuestAdd(const char *args)
}
// ok, normal (creature/GO starting) quest
- if( player->CanAddQuest( pQuest, true ) )
+ if ( player->CanAddQuest( pQuest, true ) )
{
player->AddQuest( pQuest, NULL );
@@ -5573,7 +5573,7 @@ bool ChatHandler::HandleQuestAdd(const char *args)
bool ChatHandler::HandleQuestRemove(const char *args)
{
Player* player = getSelectedPlayer();
- if(!player)
+ if (!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -5583,14 +5583,14 @@ bool ChatHandler::HandleQuestRemove(const char *args)
// .removequest #entry'
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hquest");
- if(!cId)
+ if (!cId)
return false;
uint32 entry = atol(cId);
Quest const* pQuest = objmgr.GetQuestTemplate(entry);
- if(!pQuest)
+ if (!pQuest)
{
PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
SetSentErrorMessage(true);
@@ -5601,7 +5601,7 @@ bool ChatHandler::HandleQuestRemove(const char *args)
for (uint8 slot = 0; slot < MAX_QUEST_LOG_SIZE; ++slot )
{
uint32 quest = player->GetQuestSlotQuestId(slot);
- if(quest==entry)
+ if (quest==entry)
{
player->SetQuestSlot(slot,0);
@@ -5623,7 +5623,7 @@ bool ChatHandler::HandleQuestRemove(const char *args)
bool ChatHandler::HandleQuestComplete(const char *args)
{
Player* player = getSelectedPlayer();
- if(!player)
+ if (!player)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
SetSentErrorMessage(true);
@@ -5633,7 +5633,7 @@ bool ChatHandler::HandleQuestComplete(const char *args)
// .quest complete #entry
// number or [name] Shift-click form |color|Hquest:quest_id:quest_level|h[name]|h|r
char* cId = extractKeyFromLink((char*)args,"Hquest");
- if(!cId)
+ if (!cId)
return false;
uint32 entry = atol(cId);
@@ -5641,7 +5641,7 @@ bool ChatHandler::HandleQuestComplete(const char *args)
Quest const* pQuest = objmgr.GetQuestTemplate(entry);
// If player doesn't have the quest
- if(!pQuest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE)
+ if (!pQuest || player->GetQuestStatus(entry) == QUEST_STATUS_NONE)
{
PSendSysMessage(LANG_COMMAND_QUEST_NOTFOUND, entry);
SetSentErrorMessage(true);
@@ -5653,14 +5653,14 @@ bool ChatHandler::HandleQuestComplete(const char *args)
{
uint32 id = pQuest->ReqItemId[x];
uint32 count = pQuest->ReqItemCount[x];
- if(!id || !count)
+ if (!id || !count)
continue;
uint32 curItemCount = player->GetItemCount(id,true);
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, id, count-curItemCount );
- if( msg == EQUIP_ERR_OK )
+ if ( msg == EQUIP_ERR_OK )
{
Item* item = player->StoreNewItem( dest, id, true);
player->SendNewItem(item,count-curItemCount,true,false);
@@ -5673,18 +5673,18 @@ bool ChatHandler::HandleQuestComplete(const char *args)
uint32 creature = pQuest->ReqCreatureOrGOId[i];
uint32 creaturecount = pQuest->ReqCreatureOrGOCount[i];
- if(uint32 spell_id = pQuest->ReqSpell[i])
+ if (uint32 spell_id = pQuest->ReqSpell[i])
{
for (uint16 z = 0; z < creaturecount; ++z)
player->CastedCreatureOrGO(creature,0,spell_id);
}
- else if(creature > 0)
+ else if (creature > 0)
{
- if(CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creature))
+ if (CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creature))
for (uint16 z = 0; z < creaturecount; ++z)
player->KilledMonster(cInfo,0);
}
- else if(creature < 0)
+ else if (creature < 0)
{
for (uint16 z = 0; z < creaturecount; ++z)
player->CastedCreatureOrGO(creature,0,0);
@@ -5692,28 +5692,28 @@ bool ChatHandler::HandleQuestComplete(const char *args)
}
// If the quest requires reputation to complete
- if(uint32 repFaction = pQuest->GetRepObjectiveFaction())
+ if (uint32 repFaction = pQuest->GetRepObjectiveFaction())
{
uint32 repValue = pQuest->GetRepObjectiveValue();
uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
- if(curRep < repValue)
- if(FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
+ if (curRep < repValue)
+ if (FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
player->GetReputationMgr().SetReputation(factionEntry,repValue);
}
// If the quest requires a SECOND reputation to complete
- if(uint32 repFaction = pQuest->GetRepObjectiveFaction2())
+ if (uint32 repFaction = pQuest->GetRepObjectiveFaction2())
{
uint32 repValue2 = pQuest->GetRepObjectiveValue2();
uint32 curRep = player->GetReputationMgr().GetReputation(repFaction);
- if(curRep < repValue2)
- if(FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
+ if (curRep < repValue2)
+ if (FactionEntry const *factionEntry = sFactionStore.LookupEntry(repFaction))
player->GetReputationMgr().SetReputation(factionEntry,repValue2);
}
// If the quest requires money
int32 ReqOrRewMoney = pQuest->GetRewOrReqMoney();
- if(ReqOrRewMoney < 0)
+ if (ReqOrRewMoney < 0)
player->ModifyMoney(-ReqOrRewMoney);
player->CompleteQuest(entry);
@@ -5747,17 +5747,17 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
std::string nameOrIP = cnameOrIP;
char* duration = strtok (NULL," ");
- if(!duration || !atoi(duration))
+ if (!duration || !atoi(duration))
return false;
char* reason = strtok (NULL,"");
- if(!reason)
+ if (!reason)
return false;
switch(mode)
{
case BAN_ACCOUNT:
- if(!AccountMgr::normalizeString(nameOrIP))
+ if (!AccountMgr::normalizeString(nameOrIP))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,nameOrIP.c_str());
SetSentErrorMessage(true);
@@ -5765,7 +5765,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
}
break;
case BAN_CHARACTER:
- if(!normalizePlayerName(nameOrIP))
+ if (!normalizePlayerName(nameOrIP))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -5773,7 +5773,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
}
break;
case BAN_IP:
- if(!IsIPAddress(nameOrIP.c_str()))
+ if (!IsIPAddress(nameOrIP.c_str()))
return false;
break;
}
@@ -5781,7 +5781,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
switch(sWorld.BanAccount(mode, nameOrIP, duration, reason,m_session ? m_session->GetPlayerName() : ""))
{
case BAN_SUCCESS:
- if(atoi(duration)>0)
+ if (atoi(duration)>0)
PSendSysMessage(LANG_BAN_YOUBANNED,nameOrIP.c_str(),secsToTimeString(TimeStringToSecs(duration),true).c_str(),reason);
else
PSendSysMessage(LANG_BAN_YOUPERMBANNED,nameOrIP.c_str(),reason);
@@ -5829,7 +5829,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
return false;
char* cnameOrIP = strtok ((char*)args, " ");
- if(!cnameOrIP)
+ if (!cnameOrIP)
return false;
std::string nameOrIP = cnameOrIP;
@@ -5837,7 +5837,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
switch(mode)
{
case BAN_ACCOUNT:
- if(!AccountMgr::normalizeString(nameOrIP))
+ if (!AccountMgr::normalizeString(nameOrIP))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,nameOrIP.c_str());
SetSentErrorMessage(true);
@@ -5845,7 +5845,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
}
break;
case BAN_CHARACTER:
- if(!normalizePlayerName(nameOrIP))
+ if (!normalizePlayerName(nameOrIP))
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -5853,12 +5853,12 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
}
break;
case BAN_IP:
- if(!IsIPAddress(nameOrIP.c_str()))
+ if (!IsIPAddress(nameOrIP.c_str()))
return false;
break;
}
- if(sWorld.RemoveBanAccount(mode,nameOrIP))
+ if (sWorld.RemoveBanAccount(mode,nameOrIP))
PSendSysMessage(LANG_UNBAN_UNBANNED,nameOrIP.c_str());
else
PSendSysMessage(LANG_UNBAN_ERROR,nameOrIP.c_str());
@@ -5872,11 +5872,11 @@ bool ChatHandler::HandleBanInfoAccountCommand(const char *args)
return false;
char* cname = strtok((char*)args, "");
- if(!cname)
+ if (!cname)
return false;
std::string account_name = cname;
- if(!AccountMgr::normalizeString(account_name))
+ if (!AccountMgr::normalizeString(account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -5884,7 +5884,7 @@ bool ChatHandler::HandleBanInfoAccountCommand(const char *args)
}
uint32 accountid = accmgr.GetId(account_name);
- if(!accountid)
+ if (!accountid)
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
return true;
@@ -5897,13 +5897,13 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char *args)
{
Player* target;
uint64 target_guid;
- if(!extractPlayerTarget((char*)args,&target,&target_guid))
+ if (!extractPlayerTarget((char*)args,&target,&target_guid))
return false;
uint32 accountid = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid);
std::string accountname;
- if(!accmgr.GetName(accountid,accountname))
+ if (!accmgr.GetName(accountid,accountname))
{
PSendSysMessage(LANG_BANINFO_NOCHARACTER);
return true;
@@ -5915,7 +5915,7 @@ bool ChatHandler::HandleBanInfoCharacterCommand(const char *args)
bool ChatHandler::HandleBanInfoHelper(uint32 accountid, char const* accountname)
{
QueryResult_AutoPtr result = loginDatabase.PQuery("SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate,banreason,bannedby FROM account_banned WHERE id = '%u' ORDER BY bandate ASC",accountid);
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_BANINFO_NOACCOUNTBAN, accountname);
return true;
@@ -5928,7 +5928,7 @@ bool ChatHandler::HandleBanInfoHelper(uint32 accountid, char const* accountname)
time_t unbandate = time_t(fields[3].GetUInt64());
bool active = false;
- if(fields[2].GetBool() && (fields[1].GetUInt64() == (uint64)0 ||unbandate >= time(NULL)) )
+ if (fields[2].GetBool() && (fields[1].GetUInt64() == (uint64)0 ||unbandate >= time(NULL)) )
active = true;
bool permanent = (fields[1].GetUInt64() == (uint64)0);
std::string bantime = permanent?GetTrinityString(LANG_BANINFO_INFINITE):secsToTimeString(fields[1].GetUInt64(), true);
@@ -5945,7 +5945,7 @@ bool ChatHandler::HandleBanInfoIPCommand(const char *args)
return false;
char* cIP = strtok ((char*)args, "");
- if(!cIP)
+ if (!cIP)
return false;
if (!IsIPAddress(cIP))
@@ -5955,7 +5955,7 @@ bool ChatHandler::HandleBanInfoIPCommand(const char *args)
loginDatabase.escape_string(IP);
QueryResult_AutoPtr result = loginDatabase.PQuery("SELECT ip, FROM_UNIXTIME(bandate), FROM_UNIXTIME(unbandate), unbandate-UNIX_TIMESTAMP(), banreason,bannedby,unbandate-bandate FROM ip_banned WHERE ip = '%s'",IP.c_str());
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_BANINFO_NOIP);
return true;
@@ -5975,7 +5975,7 @@ bool ChatHandler::HandleBanListCharacterCommand(const char *args)
loginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
char* cFilter = strtok ((char*)args, " ");
- if(!cFilter)
+ if (!cFilter)
return false;
std::string filter = cFilter;
@@ -6000,7 +6000,7 @@ bool ChatHandler::HandleBanListAccountCommand(const char *args)
QueryResult_AutoPtr result;
- if(filter.empty())
+ if (filter.empty())
{
result = loginDatabase.Query("SELECT account.id, username FROM account, account_banned"
" WHERE account.id = account_banned.id AND active = 1 GROUP BY account.id");
@@ -6026,7 +6026,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result)
PSendSysMessage(LANG_BANLIST_MATCHINGACCOUNT);
// Chat short output
- if(m_session)
+ if (m_session)
{
do
{
@@ -6034,7 +6034,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result)
uint32 accountid = fields[0].GetUInt32();
QueryResult_AutoPtr banresult = loginDatabase.PQuery("SELECT account.username FROM account,account_banned WHERE account_banned.id='%u' AND account_banned.id=account.id",accountid);
- if(banresult)
+ if (banresult)
{
Field* fields2 = banresult->Fetch();
PSendSysMessage("%s",fields2[0].GetString());
@@ -6056,7 +6056,7 @@ bool ChatHandler::HandleBanListHelper(QueryResult_AutoPtr result)
std::string account_name;
// "account" case, name can be get in same query
- if(result->GetFieldCount() > 1)
+ if (result->GetFieldCount() > 1)
account_name = fields[1].GetCppString();
// "character" case, name need extract from another DB
else
@@ -6105,7 +6105,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
QueryResult_AutoPtr result;
- if(filter.empty())
+ if (filter.empty())
{
result = loginDatabase.Query ("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
" WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP())"
@@ -6118,7 +6118,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
" ORDER BY unbandate",filter.c_str() );
}
- if(!result)
+ if (!result)
{
PSendSysMessage(LANG_BANLIST_NOIP);
return true;
@@ -6126,7 +6126,7 @@ bool ChatHandler::HandleBanListIPCommand(const char *args)
PSendSysMessage(LANG_BANLIST_MATCHINGIP);
// Chat short output
- if(m_session)
+ if (m_session)
{
do
{
@@ -6174,16 +6174,16 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/)
// accept only explicitly selected target (not implicitly self targeting case)
Unit* target = getSelectedUnit();
- if(pl->GetSelection() && target)
+ if (pl->GetSelection() && target)
{
- if(target->GetTypeId()!=TYPEID_UNIT || target->isPet())
+ if (target->GetTypeId()!=TYPEID_UNIT || target->isPet())
{
SendSysMessage(LANG_SELECT_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(target->isDead())
+ if (target->isDead())
target->ToCreature()->Respawn();
return true;
}
@@ -6234,15 +6234,15 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args)
return false;
char * file = strtok((char*)args, " ");
- if(!file)
+ if (!file)
return false;
char * account = strtok(NULL, " ");
- if(!account)
+ if (!account)
return false;
std::string account_name = account;
- if(!AccountMgr::normalizeString(account_name))
+ if (!AccountMgr::normalizeString(account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -6250,10 +6250,10 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args)
}
uint32 account_id = accmgr.GetId(account_name);
- if(!account_id)
+ if (!account_id)
{
account_id = atoi(account); // use original string
- if(!account_id)
+ if (!account_id)
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -6261,7 +6261,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args)
}
}
- if(!accmgr.GetName(account_id,account_name))
+ if (!accmgr.GetName(account_id,account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -6347,7 +6347,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
char* file = strtok((char*)args, " ");
char* p2 = strtok(NULL, " ");
- if(!file || !p2)
+ if (!file || !p2)
return false;
uint32 guid;
@@ -6357,7 +6357,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
else
{
std::string name = extractPlayerNameFromLink(p2);
- if(name.empty())
+ if (name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -6367,7 +6367,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
guid = objmgr.GetPlayerGUIDByName(name);
}
- if(!objmgr.GetPlayerAccountIdByGUID(guid))
+ if (!objmgr.GetPlayerAccountIdByGUID(guid))
{
PSendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
@@ -6395,7 +6395,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
{
Unit* unit = getSelectedUnit();
- if(!unit)
+ if (!unit)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -6408,7 +6408,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
for (uint8 i = 0; i < MAX_MOTION_SLOT; ++i)
{
MovementGenerator* mg = mm->GetMotionSlot(i);
- if(!mg)
+ if (!mg)
{
SendSysMessage("Empty");
continue;
@@ -6422,11 +6422,11 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
case CONFUSED_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_CONFUSED); break;
case TARGETED_MOTION_TYPE:
{
- if(unit->GetTypeId() == TYPEID_PLAYER)
+ if (unit->GetTypeId() == TYPEID_PLAYER)
{
TargetedMovementGenerator<Player> const* mgen = static_cast<TargetedMovementGenerator<Player> const*>(mg);
Unit* target = mgen->GetTarget();
- if(target)
+ if (target)
PSendSysMessage(LANG_MOVEGENS_TARGETED_PLAYER,target->GetName(),target->GetGUIDLow());
else
SendSysMessage(LANG_MOVEGENS_TARGETED_NULL);
@@ -6435,7 +6435,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
{
TargetedMovementGenerator<Creature> const* mgen = static_cast<TargetedMovementGenerator<Creature> const*>(mg);
Unit* target = mgen->GetTarget();
- if(target)
+ if (target)
PSendSysMessage(LANG_MOVEGENS_TARGETED_CREATURE,target->GetName(),target->GetGUIDLow());
else
SendSysMessage(LANG_MOVEGENS_TARGETED_NULL);
@@ -6443,7 +6443,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
break;
}
case HOME_MOTION_TYPE:
- if(unit->GetTypeId() == TYPEID_UNIT)
+ if (unit->GetTypeId() == TYPEID_UNIT)
{
float x,y,z;
mg->GetDestination(x,y,z);
@@ -6472,34 +6472,34 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
bool ChatHandler::HandleServerPLimitCommand(const char *args)
{
- if(*args)
+ if (*args)
{
char* param = strtok((char*)args, " ");
- if(!param)
+ if (!param)
return false;
int l = strlen(param);
- if( strncmp(param,"player",l) == 0 )
+ if ( strncmp(param,"player",l) == 0 )
sWorld.SetPlayerLimit(-SEC_PLAYER);
- else if(strncmp(param,"moderator",l) == 0 )
+ else if (strncmp(param,"moderator",l) == 0 )
sWorld.SetPlayerLimit(-SEC_MODERATOR);
- else if(strncmp(param,"gamemaster",l) == 0 )
+ else if (strncmp(param,"gamemaster",l) == 0 )
sWorld.SetPlayerLimit(-SEC_GAMEMASTER);
- else if(strncmp(param,"administrator",l) == 0 )
+ else if (strncmp(param,"administrator",l) == 0 )
sWorld.SetPlayerLimit(-SEC_ADMINISTRATOR);
- else if(strncmp(param,"reset",l) == 0 )
+ else if (strncmp(param,"reset",l) == 0 )
sWorld.SetPlayerLimit( sConfig.GetIntDefault("PlayerLimit", DEFAULT_PLAYER_LIMIT) );
else
{
int val = atoi(param);
- if(val < -SEC_ADMINISTRATOR) val = -SEC_ADMINISTRATOR;
+ if (val < -SEC_ADMINISTRATOR) val = -SEC_ADMINISTRATOR;
sWorld.SetPlayerLimit(val);
}
// kick all low security level players
- if(sWorld.GetPlayerAmountLimit() > SEC_PLAYER)
+ if (sWorld.GetPlayerAmountLimit() > SEC_PLAYER)
sWorld.KickAllLess(sWorld.GetPlayerSecurityLimit());
}
@@ -6522,12 +6522,12 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args)
bool ChatHandler::HandleCastCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
Unit* target = getSelectedUnit();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -6536,14 +6536,14 @@ bool ChatHandler::HandleCastCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell)
+ if (!spell)
return false;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo)
+ if (!spellInfo)
return false;
- if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
SetSentErrorMessage(true);
@@ -6551,10 +6551,10 @@ bool ChatHandler::HandleCastCommand(const char *args)
}
char* trig_str = strtok(NULL, " ");
- if(trig_str)
+ if (trig_str)
{
int l = strlen(trig_str);
- if(strncmp(trig_str,"triggered",l) != 0 )
+ if (strncmp(trig_str,"triggered",l) != 0 )
return false;
}
@@ -6569,7 +6569,7 @@ bool ChatHandler::HandleCastBackCommand(const char *args)
{
Creature* caster = getSelectedCreature();
- if(!caster)
+ if (!caster)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -6579,14 +6579,14 @@ bool ChatHandler::HandleCastBackCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell || !sSpellStore.LookupEntry(spell))
+ if (!spell || !sSpellStore.LookupEntry(spell))
return false;
char* trig_str = strtok(NULL, " ");
- if(trig_str)
+ if (trig_str)
{
int l = strlen(trig_str);
- if(strncmp(trig_str,"triggered",l) != 0 )
+ if (strncmp(trig_str,"triggered",l) != 0 )
return false;
}
@@ -6601,19 +6601,19 @@ bool ChatHandler::HandleCastBackCommand(const char *args)
bool ChatHandler::HandleCastDistCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell)
+ if (!spell)
return false;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo)
+ if (!spellInfo)
return false;
- if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
SetSentErrorMessage(true);
@@ -6624,14 +6624,14 @@ bool ChatHandler::HandleCastDistCommand(const char *args)
float dist = 0;
- if(distStr)
+ if (distStr)
sscanf(distStr, "%f", &dist);
char* trig_str = strtok(NULL, " ");
- if(trig_str)
+ if (trig_str)
{
int l = strlen(trig_str);
- if(strncmp(trig_str,"triggered",l) != 0 )
+ if (strncmp(trig_str,"triggered",l) != 0 )
return false;
}
@@ -6648,14 +6648,14 @@ bool ChatHandler::HandleCastTargetCommand(const char *args)
{
Creature* caster = getSelectedCreature();
- if(!caster)
+ if (!caster)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
return false;
}
- if(!caster->getVictim())
+ if (!caster->getVictim())
{
SendSysMessage(LANG_SELECTED_TARGET_NOT_HAVE_VICTIM);
SetSentErrorMessage(true);
@@ -6664,14 +6664,14 @@ bool ChatHandler::HandleCastTargetCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell || !sSpellStore.LookupEntry(spell))
+ if (!spell || !sSpellStore.LookupEntry(spell))
return false;
char* trig_str = strtok(NULL, " ");
- if(trig_str)
+ if (trig_str)
{
int l = strlen(trig_str);
- if(strncmp(trig_str,"triggered",l) != 0 )
+ if (strncmp(trig_str,"triggered",l) != 0 )
return false;
}
@@ -6693,13 +6693,13 @@ bool ChatHandler::HandleComeToMeCommand(const char *args)
{
char* newFlagStr = strtok((char*)args, " ");
- if(!newFlagStr)
+ if (!newFlagStr)
return false;
uint32 newFlags = (uint32)strtoul(newFlagStr, NULL, 0);
Creature* caster = getSelectedCreature();
- if(!caster)
+ if (!caster)
{
m_session->GetPlayer()->SetUnitMovementFlags(newFlags);
SendSysMessage(LANG_SELECT_CREATURE);
@@ -6717,12 +6717,12 @@ bool ChatHandler::HandleComeToMeCommand(const char *args)
bool ChatHandler::HandleCastSelfCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
Unit* target = getSelectedUnit();
- if(!target)
+ if (!target)
{
SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
@@ -6731,14 +6731,14 @@ bool ChatHandler::HandleCastSelfCommand(const char *args)
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint32 spell = extractSpellIdFromLink((char*)args);
- if(!spell)
+ if (!spell)
return false;
SpellEntry const* spellInfo = sSpellStore.LookupEntry(spell);
- if(!spellInfo)
+ if (!spellInfo)
return false;
- if(!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
+ if (!SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer()))
{
PSendSysMessage(LANG_COMMAND_SPELL_BROKEN,spell);
SetSentErrorMessage(true);
@@ -6754,8 +6754,8 @@ std::string GetTimeString(uint32 time)
{
uint16 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE;
std::ostringstream ss;
- if(days) ss << days << "d ";
- if(hours) ss << hours << "h ";
+ if (days) ss << days << "d ";
+ if (hours) ss << hours << "h ";
ss << minute << "m";
return ss.str();
}
@@ -6779,7 +6779,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
PSendSysMessage("player binds: %d", counter);
counter = 0;
Group *group = player->GetGroup();
- if(group)
+ if (group)
{
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
@@ -6799,11 +6799,11 @@ bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/)
bool ChatHandler::HandleInstanceUnbindCommand(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string cmd = args;
- if(cmd == "all")
+ if (cmd == "all")
{
Player* player = getSelectedPlayer();
if (!player) player = m_session->GetPlayer();
@@ -6813,7 +6813,7 @@ bool ChatHandler::HandleInstanceUnbindCommand(const char *args)
Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i));
for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();)
{
- if(itr->first != player->GetMapId())
+ if (itr->first != player->GetMapId())
{
InstanceSave *save = itr->second.save;
std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL));
@@ -6868,7 +6868,7 @@ bool ChatHandler::HandleGMListFullCommand(const char* /*args*/)
{
///- Get the accounts with GM Level >0
QueryResult_AutoPtr result = loginDatabase.Query("SELECT a.username,aa.gmlevel FROM account a, account_access aa WHERE a.id=aa.id AND aa.gmlevel > 0");
- if(result)
+ if (result)
{
SendSysMessage(LANG_GMLIST);
SendSysMessage("========================");
@@ -6902,13 +6902,13 @@ bool ChatHandler::HandleServerSetClosedCommand(const char *args)
{
std::string arg = args;
- if(args == "on")
+ if (args == "on")
{
SendSysMessage(LANG_WORLD_CLOSED);
sWorld.SetClosed(true);
return true;
}
- if(args == "off")
+ if (args == "off")
{
SendSysMessage(LANG_WORLD_OPENED);
sWorld.SetClosed(false);
@@ -6927,16 +6927,16 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args)
char *szAcc = strtok((char*)args," ");
char *szExp = strtok(NULL," ");
- if(!szAcc)
+ if (!szAcc)
return false;
std::string account_name;
uint32 account_id;
- if(!szExp)
+ if (!szExp)
{
Player* player = getSelectedPlayer();
- if(!player)
+ if (!player)
return false;
account_id = player->GetSession()->GetAccountId();
@@ -6947,7 +6947,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args)
{
///- Convert Account name to Upper Format
account_name = szAcc;
- if(!AccountMgr::normalizeString(account_name))
+ if (!AccountMgr::normalizeString(account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -6955,7 +6955,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args)
}
account_id = accmgr.GetId(account_name);
- if(!account_id)
+ if (!account_id)
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str());
SetSentErrorMessage(true);
@@ -6971,7 +6971,7 @@ bool ChatHandler::HandleAccountSetAddonCommand(const char *args)
return false;
int expansion = atoi(szExp); //get int anyway (0 if error)
- if(expansion < 0 || expansion > sWorld.getConfig(CONFIG_EXPANSION))
+ if (expansion < 0 || expansion > sWorld.getConfig(CONFIG_EXPANSION))
return false;
// No SQL injection
@@ -6987,11 +6987,11 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
Player* receiver;
uint64 receiver_guid;
std::string receiver_name;
- if(!extractPlayerTarget((char*)args,&receiver,&receiver_guid,&receiver_name))
+ if (!extractPlayerTarget((char*)args,&receiver,&receiver_guid,&receiver_name))
return false;
char* tail1 = strtok(NULL, "");
- if(!tail1)
+ if (!tail1)
return false;
char* msgSubject = extractQuotedArg(tail1);
@@ -6999,7 +6999,7 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
return false;
char* tail2 = strtok(NULL, "");
- if(!tail2)
+ if (!tail2)
return false;
char* msgText = extractQuotedArg(tail2);
@@ -7029,11 +7029,11 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
char* itemCountStr = strtok(NULL, " ");
uint32 item_id = atoi(itemIdStr);
- if(!item_id)
+ if (!item_id)
return false;
ItemPrototype const* item_proto = objmgr.GetItemPrototype(item_id);
- if(!item_proto)
+ if (!item_proto)
{
PSendSysMessage(LANG_COMMAND_ITEMIDINVALID, item_id);
SetSentErrorMessage(true);
@@ -7056,7 +7056,7 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
items.push_back(ItemPair(item_id,item_count));
- if(items.size() > MAX_MAIL_ITEMS)
+ if (items.size() > MAX_MAIL_ITEMS)
{
PSendSysMessage(LANG_COMMAND_MAIL_ITEMS_LIMIT, MAX_MAIL_ITEMS);
SetSentErrorMessage(true);
@@ -7074,7 +7074,7 @@ bool ChatHandler::HandleSendItemsCommand(const char *args)
for (ItemPairs::const_iterator itr = items.begin(); itr != items.end(); ++itr)
{
- if(Item* item = Item::CreateItem(itr->first,itr->second,m_session ? m_session->GetPlayer() : 0))
+ if (Item* item = Item::CreateItem(itr->first,itr->second,m_session ? m_session->GetPlayer() : 0))
{
item->SaveToDB(); // save for prevent lost at next mail load, if send fail then item will deleted
draft.AddItem(item);
@@ -7096,7 +7096,7 @@ bool ChatHandler::HandleSendMoneyCommand(const char *args)
Player* receiver;
uint64 receiver_guid;
std::string receiver_name;
- if(!extractPlayerTarget((char*)args,&receiver,&receiver_guid,&receiver_name))
+ if (!extractPlayerTarget((char*)args,&receiver,&receiver_guid,&receiver_name))
return false;
char* tail1 = strtok(NULL, "");
@@ -7190,7 +7190,7 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
}
PlayerInfo const* info = objmgr.GetPlayerInfo(player->getRace(), player->getClass());
- if(!info)
+ if (!info)
return false;
char const* gender_str = (char*)args;
@@ -7198,7 +7198,7 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
Gender gender;
- if(!strncmp(gender_str, "male", gender_len)) // MALE
+ if (!strncmp(gender_str, "male", gender_len)) // MALE
{
if (player->getGender() == GENDER_MALE)
return true;
@@ -7238,12 +7238,12 @@ bool ChatHandler::HandleModifyGenderCommand(const char *args)
bool ChatHandler::HandleChannelSetPublic(const char *args)
{
- if(!*args)
+ if (!*args)
return false;
std::string channel = strtok((char*)args, " ");
uint32 val = atoi((char*)args);
- if(val)
+ if (val)
{
CharacterDatabase.PExecute("UPDATE channels SET m_public = 1 WHERE m_name LIKE '%s'", channel);
val = 1;