diff options
author | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 23:56:35 +0200 |
commit | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (patch) | |
tree | 4556d27751077c2ed37a445493ed93a4d08e981b /src/game/LootHandler.cpp | |
parent | 2454c290b84e04bd0321ca94e0be8c8dc7eedbe8 (diff) |
Code Style (game + scripts only):
">=" --> " >= " (when needed)
" >=" --> " >="
">= " --> ">= "
"<=" --> " <= " (when needed)
" <=" --> " <="
"<= " --> "<= "
" ==" --> " =="
"== " --> "== "
--HG--
branch : trunk
Diffstat (limited to 'src/game/LootHandler.cpp')
-rw-r--r-- | src/game/LootHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index e73a94b5b4d..55aefb3c1f5 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -352,7 +352,7 @@ void WorldSession::DoLootRelease(uint64 lguid) else if (go->GetGoType() == GAMEOBJECT_TYPE_FISHINGHOLE) { // The fishing hole used once more go->AddUse(); // if the max usage is reached, will be despawned in next tick - if (go->GetUseCount()>=irand(go->GetGOInfo()->fishinghole.minSuccessOpens,go->GetGOInfo()->fishinghole.maxSuccessOpens)) + if (go->GetUseCount() >= irand(go->GetGOInfo()->fishinghole.minSuccessOpens,go->GetGOInfo()->fishinghole.maxSuccessOpens)) { go->SetLootState(GO_JUST_DEACTIVATED); } |