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authorKingPin <none@none>2008-11-10 06:53:00 -0600
committerKingPin <none@none>2008-11-10 06:53:00 -0600
commit09280b0091474b58d43daf42c0f3d99f86e6ec25 (patch)
treea6b9b17869b7e035811baa36bc1a0e2b618af216 /src/game/LootMgr.h
parentf2250030cd7ea58eb9de63a96c34656ac1916369 (diff)
[svn] * Switch from hashmap to unordered map. - cleanup source - mangos. Help - Aokromes
--HG-- branch : trunk rename : src/framework/Utilities/HashMap.h => src/framework/Utilities/UnorderedMap.h
Diffstat (limited to 'src/game/LootMgr.h')
-rw-r--r--src/game/LootMgr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/LootMgr.h b/src/game/LootMgr.h
index e18d0380b8c..1cb02c29bfc 100644
--- a/src/game/LootMgr.h
+++ b/src/game/LootMgr.h
@@ -122,7 +122,7 @@ class LootTemplate;
typedef std::vector<QuestItem> QuestItemList;
typedef std::map<uint32, QuestItemList *> QuestItemMap;
typedef std::vector<LootStoreItem> LootStoreItemList;
-typedef HM_NAMESPACE::hash_map<uint32, LootTemplate*> LootTemplateMap;
+typedef UNORDERED_MAP<uint32, LootTemplate*> LootTemplateMap;
typedef std::set<uint32> LootIdSet;