diff options
| author | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
|---|---|---|
| committer | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
| commit | d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch) | |
| tree | 4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/Mail.cpp | |
| parent | 6633d3c680d4f75d743f705e9b26278674f11ee0 (diff) | |
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
| -rw-r--r-- | src/game/Mail.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index f79a4861b52..de92fdbc936 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -187,11 +187,18 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data ) pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); return; } + if (mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_CONJURED) || mailItem.item->GetUInt32Value(ITEM_FIELD_DURATION)) { pl->SendMailResult(0, 0, MAIL_ERR_INTERNAL_ERROR); return; } + + if(COD && mailItem.item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAGS_WRAPPED)) + { + pl->SendMailResult(0, 0, MAIL_ERR_CANT_SEND_WRAPPED_COD); + return; + } } } pl->SendMailResult(0, 0, MAIL_OK); |
