diff options
author | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-02-14 19:13:14 -0700 |
commit | 486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch) | |
tree | 7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/Map.cpp | |
parent | 7799ade4da0da17034039439d692122e976c0138 (diff) |
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to:
* n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo,
* thenecromancer, Xanadu, Trazom, Zor, kiper
* Additional credits to:
* TOM_RUS and NoFantasy from MaNGOS
* Thanks for testing Aokromes and XTElite1
* SoTA still needs some work, but is very playable (huge thanks to raczman and
* kiper)
* To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the
* last rev you are on
* and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world
* DBs
* Known problem with guild banks.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Map.cpp')
-rw-r--r-- | src/game/Map.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 0d65f26127b..dbfe03f5ee3 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -2692,7 +2692,6 @@ bool InstanceMap::Add(Player *player) } } - if(i_data) i_data->OnPlayerEnter(player); // for normal instances cancel the reset schedule when the // first player enters (no players yet) SetResetSchedule(false); @@ -2706,6 +2705,10 @@ bool InstanceMap::Add(Player *player) // this will acquire the same mutex so it cannot be in the previous block Map::Add(player); + + if (i_data) + i_data->OnPlayerEnter(player); + return true; } |