diff options
author | megamage <none@none> | 2009-02-10 01:06:39 -0600 |
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committer | megamage <none@none> | 2009-02-10 01:06:39 -0600 |
commit | 58374f87b4b3eb2f92dfa8f28969b187a544e6b2 (patch) | |
tree | 53d2a174bf3c373c85e1e811c0a9caf8a50a9674 /src/game/MapManager.h | |
parent | ba7a8cc836d614f98f5284205c6504aba4a16067 (diff) |
[7254] Cleanups and batter checking in homebind/bgEntryPoint code.
* Load homebind data early in Player::LoadFromDB and use instead initital race points
in cases need some safe point if current coordinate broken by some reason.
* Store BG entry point in to WorldLocation and simplify calls.
* Set bg entry point at GM teleports to battleground for correct
auto-recall position at battleground end.
Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r-- | src/game/MapManager.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h index 41eedc8604c..8d4b2ba8885 100644 --- a/src/game/MapManager.h +++ b/src/game/MapManager.h @@ -96,6 +96,11 @@ class TRINITY_DLL_DECL MapManager : public Trinity::Singleton<MapManager, Trinit return IsValidMAP(mapid) && Trinity::IsValidMapCoord(x,y,z,o); } + static bool IsValidMapCoord(WorldLocation const& loc) + { + return IsValidMapCoord(loc.mapid,loc.x,loc.y,loc.z,loc.o); + } + void DoDelayedMovesAndRemoves(); void LoadTransports(); |