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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/MapManager.h
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/MapManager.h')
-rw-r--r--src/game/MapManager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/MapManager.h b/src/game/MapManager.h
index 3f01c7e2f34..8f66178d607 100644
--- a/src/game/MapManager.h
+++ b/src/game/MapManager.h
@@ -67,7 +67,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetGridCleanUpDelay(uint32 t)
{
- if( t < MIN_GRID_DELAY )
+ if ( t < MIN_GRID_DELAY )
i_gridCleanUpDelay = MIN_GRID_DELAY;
else
i_gridCleanUpDelay = t;
@@ -75,7 +75,7 @@ class MapManager : public Trinity::Singleton<MapManager, Trinity::ClassLevelLock
void SetMapUpdateInterval(uint32 t)
{
- if( t > MIN_MAP_UPDATE_DELAY )
+ if ( t > MIN_MAP_UPDATE_DELAY )
t = MIN_MAP_UPDATE_DELAY;
i_timer.SetInterval(t);