diff options
author | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
---|---|---|
committer | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
commit | 2b7d92a40198f51d37f705adc160c356a391d092 (patch) | |
tree | f29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/NPCHandler.cpp | |
parent | d1b9a54951168388cc540e0160193d13186bb29e (diff) |
Some more engrish to english logerror updates.
--HG--
branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
-rw-r--r-- | src/game/NPCHandler.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index e2ce4652b5b..1e5fc70d9b8 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TABARDDESIGNER); if (!unit) { - sLog.outDebug("WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -75,7 +75,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_BANKER); if (!unit) { - sLog.outDebug("WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -114,7 +114,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid,UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog.outDebug("WORLD: SendTrainerList - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -238,7 +238,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER); if (!unit) { - sLog.outDebug("WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -304,7 +304,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE); if (!unit) { - sLog.outDebug("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -390,7 +390,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); if (!unit) { - sLog.outDebug("WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + sLog.outDebug("WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid))); return; } @@ -445,7 +445,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID,UNIT_NPC_FLAG_INNKEEPER); if (!unit) { - sLog.outDebug("WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -494,7 +494,7 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleListStabledPetsOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleListStabledPetsOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -573,7 +573,7 @@ void WorldSession::HandleStablePet(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleStablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleStablePet - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -636,7 +636,7 @@ void WorldSession::HandleUnstablePet(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleUnstablePet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleUnstablePet - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -712,7 +712,7 @@ void WorldSession::HandleBuyStableSlot(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleBuyStableSlot - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleBuyStableSlot - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -756,7 +756,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_STABLEMASTER); if (!unit) { - sLog.outDebug("WORLD: HandleStableSwapPet - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleStableSwapPet - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } @@ -827,7 +827,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) Creature *unit = GetPlayer()->GetNPCIfCanInteractWith(npcGUID, UNIT_NPC_FLAG_REPAIR); if (!unit) { - sLog.outDebug("WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(npcGUID))); + sLog.outDebug("WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID))); return; } |