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authorraczman <none@none>2009-03-30 16:57:17 +0200
committerraczman <none@none>2009-03-30 16:57:17 +0200
commit3f985645dbb8136986eeaf4c8cac6ba87c6e4b82 (patch)
tree84f7bde584f7473e573b93638423501f441152de /src/game/NPCHandler.cpp
parent9d02feed4f2cdd41c5ec300e6582af8abe3b5fcd (diff)
Added GO gossip menu support. Kudos and cookies to arrai.
--HG-- branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
-rw-r--r--src/game/NPCHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index 23077ec36be..df027a48acd 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -305,7 +305,7 @@ void WorldSession::HandleGossipHelloOpcode( WorldPacket & recv_data )
}
}
-void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
+/*void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8+4+4);
@@ -348,7 +348,7 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
if (!Script->GossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option)))
unit->OnGossipSelect (_player, option);
}
-}
+}*/
void WorldSession::HandleSpiritHealerActivateOpcode( WorldPacket & recv_data )
{