diff options
author | megamage <none@none> | 2008-12-20 17:42:40 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-12-20 17:42:40 -0600 |
commit | 55ef3bca2ae79d87d2e08e80bf29eec38892545f (patch) | |
tree | bd0c1139a825f712305440b58e8cd184d3ec0e29 /src/game/NPCHandler.cpp | |
parent | b7be6cb6da831b96ec9fae8442803f06ac3f7971 (diff) |
*Update visibility only once per update.
--HG--
branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
-rw-r--r-- | src/game/NPCHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index 59e88d669bc..04c31ff8f8d 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -399,11 +399,13 @@ void WorldSession::SendSpiritResurrect() _player->TeleportTo(corpseGrave->map_id, corpseGrave->x, corpseGrave->y, corpseGrave->z, _player->GetOrientation()); // or update at original position else - ObjectAccessor::UpdateVisibilityForPlayer(_player); + //ObjectAccessor::UpdateVisibilityForPlayer(_player); + _player->SetToNotify(); } // or update at original position else - ObjectAccessor::UpdateVisibilityForPlayer(_player); + //ObjectAccessor::UpdateVisibilityForPlayer(_player); + _player->SetToNotify(); _player->SaveToDB(); } |