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authormegamage <none@none>2009-01-16 14:32:47 -0600
committermegamage <none@none>2009-01-16 14:32:47 -0600
commit80263de422ad4e1cdb103eaec3a2acf74631f884 (patch)
treeb4da0d56676c397cd0ef5a83039e458f67ddd411 /src/game/NPCHandler.cpp
parent40a1154c5befcfde3d584c71aa1d9a8b6cb1b638 (diff)
parenta8e7fb16493c05a25044c01c5b58ea08e485a97a (diff)
Update to Trinity 863.
--HG-- branch : trunk
Diffstat (limited to 'src/game/NPCHandler.cpp')
-rw-r--r--src/game/NPCHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp
index 19de60c6b53..a99208e63bd 100644
--- a/src/game/NPCHandler.cpp
+++ b/src/game/NPCHandler.cpp
@@ -328,9 +328,9 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data )
{
// recheck
CHECK_PACKET_SIZE(recv_data,8+4+1);
- sLog.outBasic("reading string");
+ sLog.outDebug("reading string");
recv_data >> code;
- sLog.outBasic("string read: %s", code.c_str());
+ sLog.outDebug("string read: %s", code.c_str());
}
Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_NONE);