diff options
author | megamage <none@none> | 2008-11-06 10:27:58 -0600 |
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committer | megamage <none@none> | 2008-11-06 10:27:58 -0600 |
commit | 43910434c5eb2240dc4b4585ccbb5f95fa399d53 (patch) | |
tree | 3dd9f0bc0c9bdc5d6d3ab84585d9c2dea50cd2ef /src/game/Object.cpp | |
parent | 5746d0e98d8a5c4af96102835d501c47ed370def (diff) |
[svn] Rewrite canSeeOrDetect function.
Minor change on trigger creatures.
Remove some unused hacks in scripts.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.cpp')
-rw-r--r-- | src/game/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 4fbd030217a..568e9a90a31 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -1486,7 +1486,7 @@ Creature* WorldObject::SummonCreature(uint32 id, float x, float y, float z, floa { if(GetTypeId() == TYPEID_UNIT || GetTypeId() == TYPEID_PLAYER) pCreature->setFaction(((Unit*)this)->getFaction()); - pCreature->CastSpell(pCreature, pCreature->m_spells[0], true, 0, 0, GetGUID()); + pCreature->CastSpell(pCreature, pCreature->m_spells[0], false, 0, 0, GetGUID()); } //return the creature therewith the summoner has access to it |