diff options
| author | megamage <none@none> | 2009-05-31 20:45:34 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-31 20:45:34 -0500 |
| commit | 5034078d49f9a29d9a7e7d891b12d1706ddab44a (patch) | |
| tree | 16071e20ca696933fda363f90bfbe51dc1692d27 /src/game/Object.h | |
| parent | 65e270ef7b5f99d82dbe0d8d4eaf34a7cdff5198 (diff) | |
*Lay on hands should have heal amount = caster's max health.
*Let goober call zonescript when an event happens.
*Thanks Elron for the last rev (flight bug)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Object.h')
| -rw-r--r-- | src/game/Object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Object.h b/src/game/Object.h index 4970b4bab01..d710e34ef36 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -536,6 +536,7 @@ class TRINITY_DLL_SPEC WorldObject : public Object Map const* GetBaseMap() const; void SetZoneScript(); + ZoneScript * GetZoneScript() const { return m_zoneScript; } TempSummon* SummonCreature(uint32 id, float x, float y, float z, float ang = 0,TempSummonType spwtype = TEMPSUMMON_MANUAL_DESPAWN,uint32 despwtime = 0); Vehicle* SummonVehicle(uint32 entry, float x, float y, float z, float ang = 0); |
