diff options
author | XTZGZoReX <none@none> | 2008-10-10 13:37:21 -0500 |
---|---|---|
committer | XTZGZoReX <none@none> | 2008-10-10 13:37:21 -0500 |
commit | 479fe8b767c833ae5055af31a800738ba8e597ad (patch) | |
tree | 85c0f9a54fc581085702aa0916ecdf694b0b2b1d /src/game/ObjectMgr.cpp | |
parent | ded2714f89267e10b99ba725353afefe37b71645 (diff) |
[svn] * Removing useless data accidentally committed.
* Applying ImpConfig patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 74a6a3ef684..b6f3f44834e 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2081,6 +2081,12 @@ void ObjectMgr::LoadPlayerInfo() // 0 1 2 3
QueryResult *result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell");
+ QueryResult *result = NULL;
+ if(sWorld.getConfig(CONFIG_START_ALL_SPELLS))
+ result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell_custom");
+ else
+ result = WorldDatabase.Query("SELECT race, class, Spell, Active FROM playercreateinfo_spell");
+
uint32 count = 0;
if (!result)
@@ -2089,7 +2095,7 @@ void ObjectMgr::LoadPlayerInfo() sLog.outString();
sLog.outString( ">> Loaded %u player create spells", count );
- sLog.outErrorDb( "Error loading `playercreateinfo_spell` table or empty table.");
+ sLog.outErrorDb( "Error loading player starting spells or empty table.");
}
else
{
|