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authorn0n4m3 <none@none>2010-02-15 14:30:12 +0100
committern0n4m3 <none@none>2010-02-15 14:30:12 +0100
commit490f4bf7ec0921b7129233f121b812051d4f2335 (patch)
treed17476b57d4700b3758562a39de99a5680dfc73f /src/game/ObjectMgr.cpp
parenta5585ceb3cc18d22c6353f0b22db7f2574055635 (diff)
Fix some problem with Guild Bank after switch to client version 3.3.2, also cleanup code. Thx TOM_RUS.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r--src/game/ObjectMgr.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index e44207c63db..77048650708 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -3250,9 +3250,12 @@ void ObjectMgr::LoadGuilds()
delete newguild;
continue;
}
+ newguild->LoadGuildEventLogFromDB();
+ newguild->LoadGuildBankEventLogFromDB();
+ newguild->LoadGuildBankFromDB();
AddGuild(newguild);
- }while (result->NextRow());
+ } while (result->NextRow());
//delete unused LogGuid records in guild_eventlog and guild_bank_eventlog table
//you can comment these lines if you don't plan to change CONFIG_GUILD_EVENT_LOG_COUNT and CONFIG_GUILD_BANK_EVENT_LOG_COUNT