diff options
author | KingPin <none@none> | 2008-11-05 20:10:19 -0600 |
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committer | KingPin <none@none> | 2008-11-05 20:10:19 -0600 |
commit | 8d331f2b10cff29ee0571f7056ad353df6a3eabd (patch) | |
tree | 36ef334fec8d6a55f151d40ca5e709880346c219 /src/game/ObjectMgr.cpp | |
parent | 404f72c7a2e9c230156e51f8013993b3c8f03d93 (diff) |
[svn] * Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases.
* Removed some unnecessary database queries.
* Make guid lookup for adding ignore async.
* Added two parameter versions of the AsyncQuery function
* Make queries for adding friends async. - Hunuza
* Replace some PQuery() calls with more simple Query() - Hunuza
* Mark spell as executed instead of deleteable to solve crash.
*** Source mangos.
**Its a big commit. so test with care... or without care.... whatever floats your boat.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 97a0ce0c9e8..87706bc68a1 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2728,7 +2728,7 @@ void ObjectMgr::LoadGroups() uint64 leaderGuid = 0; uint32 count = 0; // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 - QueryResult *result = CharacterDatabase.PQuery("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, leaderGuid FROM groups"); + QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, leaderGuid FROM groups"); if( !result ) { @@ -2770,7 +2770,7 @@ void ObjectMgr::LoadGroups() group = NULL; leaderGuid = 0; // 0 1 2 3 - result = CharacterDatabase.PQuery("SELECT memberGuid, assistant, subgroup, leaderGuid FROM group_member ORDER BY leaderGuid"); + result = CharacterDatabase.Query("SELECT memberGuid, assistant, subgroup, leaderGuid FROM group_member ORDER BY leaderGuid"); if(!result) { barGoLink bar( 1 ); @@ -2823,7 +2823,7 @@ void ObjectMgr::LoadGroups() count = 0; group = NULL; leaderGuid = 0; - result = CharacterDatabase.PQuery( + result = CharacterDatabase.Query( // 0 1 2 3 4 5 "SELECT leaderGuid, map, instance, permanent, difficulty, resettime, " // 6 @@ -3691,7 +3691,7 @@ void ObjectMgr::LoadQuestLocales() void ObjectMgr::LoadPetCreateSpells() { - QueryResult *result = WorldDatabase.PQuery("SELECT entry, Spell1, Spell2, Spell3, Spell4 FROM petcreateinfo_spell"); + QueryResult *result = WorldDatabase.Query("SELECT entry, Spell1, Spell2, Spell3, Spell4 FROM petcreateinfo_spell"); if(!result) { barGoLink bar( 1 ); @@ -4071,7 +4071,7 @@ void ObjectMgr::LoadEventScripts() void ObjectMgr::LoadItemTexts() { - QueryResult *result = CharacterDatabase.PQuery("SELECT id, text FROM item_text"); + QueryResult *result = CharacterDatabase.Query("SELECT id, text FROM item_text"); uint32 count = 0; @@ -4154,7 +4154,7 @@ void ObjectMgr::LoadPageTextLocales() { mPageTextLocaleMap.clear(); - QueryResult *result = WorldDatabase.PQuery("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text"); + QueryResult *result = WorldDatabase.Query("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text"); if(!result) { @@ -5710,7 +5710,7 @@ void ObjectMgr::LoadCorpses() { uint32 count = 0; // 0 1 2 3 4 5 6 7 8 10 - QueryResult *result = CharacterDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map, data, time, corpse_type, instance, guid FROM corpse WHERE corpse_type <> 0"); + QueryResult *result = CharacterDatabase.Query("SELECT position_x, position_y, position_z, orientation, map, data, time, corpse_type, instance, guid FROM corpse WHERE corpse_type <> 0"); if( !result ) { @@ -6074,7 +6074,7 @@ void ObjectMgr::LoadReservedPlayersNames() { m_ReservedNames.clear(); // need for reload case - QueryResult *result = WorldDatabase.PQuery("SELECT name FROM reserved_name"); + QueryResult *result = WorldDatabase.Query("SELECT name FROM reserved_name"); uint32 count = 0; @@ -6961,7 +6961,7 @@ void ObjectMgr::LoadTrainerSpell() std::set<uint32> skip_trainers; - QueryResult *result = WorldDatabase.PQuery("SELECT entry, spell,spellcost,reqskill,reqskillvalue,reqlevel FROM npc_trainer"); + QueryResult *result = WorldDatabase.Query("SELECT entry, spell,spellcost,reqskill,reqskillvalue,reqlevel FROM npc_trainer"); if( !result ) { @@ -7052,7 +7052,7 @@ void ObjectMgr::LoadVendors() std::set<uint32> skip_vendors; - QueryResult *result = WorldDatabase.PQuery("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor"); + QueryResult *result = WorldDatabase.Query("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor"); if( !result ) { barGoLink bar( 1 ); @@ -7098,7 +7098,7 @@ void ObjectMgr::LoadNpcTextId() m_mCacheNpcTextIdMap.clear(); - QueryResult* result = WorldDatabase.PQuery("SELECT npc_guid, textid FROM npc_gossip"); + QueryResult* result = WorldDatabase.Query("SELECT npc_guid, textid FROM npc_gossip"); if( !result ) { barGoLink bar( 1 ); |