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authorKudlaty <none@none>2009-06-18 17:46:32 +0200
committerKudlaty <none@none>2009-06-18 17:46:32 +0200
commitc41e432834bd03708f3e3ceb1e28a16cc9adf8ad (patch)
treeff0a430b722aba0f377d47f4fc405f09c1b34923 /src/game/ObjectMgr.cpp
parent3a309abfab3762d1c3bc2f90b961582e83d5971a (diff)
Merge [SD2]
r1051 Fixed loot state for delrissa. Move open door to instance script and remove redundant lackey killed code. Correcting set enounter state == DONE. Some code cleanup/rename to clarify intent of use. r1052 Respawn delrissa in case dead but party wipe after this point. Correcting a few Aggro() -calls/events and also use similar code for lackeys as in boss to put all in combat. Avoid initialize lackeys in case boss already dead. r1053 Cleanup and apply sd2 code style in some parts of delrissa. Also remove most old commented code. r1054 Simplify health check code for vexallus and move open door code to instance script. r1055 Reactivate commented code about taxi path, related to quest 10870 --HG-- branch : trunk
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