diff options
author | Brian <runningnak3d@gmail.com> | 2010-02-16 21:21:52 -0700 |
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committer | Brian <runningnak3d@gmail.com> | 2010-02-16 21:21:52 -0700 |
commit | 8930098acbf86a8d1cdc75887b9d38718d6e27aa (patch) | |
tree | 9e2f369e99d675f4ec9096606cf23851a80ba773 /src/game/ObjectMgr.h | |
parent | 205a024d013553afe988b04b419722fac5ab1665 (diff) |
* Add support for CONDITION_QUEST_NONE (14) as a loot condition and gossip
* condition. If set the player must never have taken or completed the quest
* listed in value1
--HG--
branch : trunk
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r-- | src/game/ObjectMgr.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index 63483958ab0..faa29d4ce7f 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -311,9 +311,10 @@ enum ConditionType CONDITION_NO_AURA = 11, // spell_id effindex CONDITION_ACTIVE_EVENT = 12, // event_id CONDITION_INSTANCE_DATA = 13, // entry data + CONDITION_QUEST_NONE = 14, // quest_id 0 }; -#define MAX_CONDITION 14 // maximum value in ConditionType enum +#define MAX_CONDITION 15 // maximum value in ConditionType enum struct PlayerCondition { |