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authormegamage <none@none>2009-04-29 00:26:07 -0500
committermegamage <none@none>2009-04-29 00:26:07 -0500
commitde11b9e901d1d1caa0634fad541f08f11c5781af (patch)
treee35503d08ef545e668b8d854da41e0ea6aba3b3b /src/game/Pet.cpp
parent9dd4b8c98599b0bdccea7b9acb61cb4e7a35da8f (diff)
[7730] Some optimizantion and code style. Author: zhenya
--HG-- branch : trunk
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r--src/game/Pet.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 0c254bc9eb7..070de6e5899 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -63,7 +63,7 @@ Pet::~Pet()
if(GetOwnerGUID())
sLog.outCrash("Pet %u is deconstructed but it still has owner guid", GetEntry());
- for (PetSpellMap::iterator i = m_spells.begin(); i != m_spells.end(); ++i)
+ for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
delete i->second;
}
@@ -449,14 +449,14 @@ void Pet::SavePetToDB(PetSaveMode mode)
<< curmana << ", "
<< GetPower(POWER_HAPPINESS) << ", '";
- for(uint32 i = 0; i < 10; i++)
+ for(uint32 i = 0; i < 10; ++i)
ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " ";
ss << "', '";
//save spells the pet can teach to it's Master
{
int i = 0;
- for(TeachSpellMap::iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr)
+ for(TeachSpellMap::const_iterator itr = m_teachspells.begin(); i < 4 && itr != m_teachspells.end(); ++i, ++itr)
ss << itr->first << " " << itr->second << " ";
for(; i < 4; ++i)
ss << uint32(0) << " " << uint32(0) << " ";
@@ -642,7 +642,7 @@ bool Pet::CanTakeMoreActiveSpells(uint32 spellid)
chainstartstore[0] = spellmgr.GetFirstSpellInChain(spellid);
- for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
+ for (PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
{
if(IsPassiveSpell(itr->first))
continue;
@@ -1275,7 +1275,7 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
}
else if(uint32 chainstart = spellmgr.GetFirstSpellInChain(spell_id))
{
- for (PetSpellMap::iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
+ for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
{
if(itr2->second->state == PETSPELL_REMOVED) continue;
@@ -1409,7 +1409,7 @@ void Pet::InitPetCreateSpells()
{
m_charmInfo->InitPetActionBar();
- for (PetSpellMap::iterator i = m_spells.begin(); i != m_spells.end(); ++i)
+ for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
delete i->second;
m_spells.clear();
@@ -1417,7 +1417,7 @@ void Pet::InitPetCreateSpells()
PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry());
if(CreateSpells)
{
- for(uint8 i = 0; i < 4; i++)
+ for(uint8 i = 0; i < 4; ++i)
{
if(!CreateSpells->spellid[i])
break;
@@ -1510,7 +1510,7 @@ bool Pet::resetTalents(bool no_cost)
}
}
- for (unsigned int i = 0; i < sTalentStore.GetNumRows(); i++)
+ for (unsigned int i = 0; i < sTalentStore.GetNumRows(); ++i)
{
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
@@ -1527,7 +1527,7 @@ bool Pet::resetTalents(bool no_cost)
for (int j = 0; j < MAX_TALENT_RANK; j++)
{
- for(PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end();)
+ for(PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end();)
{
if(itr->second->state == PETSPELL_REMOVED)
{
@@ -1617,7 +1617,7 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if(apply)
{
- for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++)
+ for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; ++i)
; // just search
if (i == m_autospells.size())
@@ -1630,7 +1630,7 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
else
{
AutoSpellList::iterator itr2 = m_autospells.begin();
- for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++)
+ for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; ++i, itr2++)
; // just search
if (i < m_autospells.size())
@@ -1698,7 +1698,7 @@ void Pet::CastPetAuras(bool current)
if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK))
return;
- for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();)
+ for(PetAuraSet::const_iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();)
{
PetAura const* pa = *itr;
++itr;