diff options
author | megamage <none@none> | 2009-06-03 23:23:58 -0500 |
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committer | megamage <none@none> | 2009-06-03 23:23:58 -0500 |
commit | 65881812aa3660fb2f7f902060a54f73321ffc92 (patch) | |
tree | 1924adbf9c920efb18f4c401e8b16505527cf5a5 /src/game/PetHandler.cpp | |
parent | ed7e8569cc7ae60feaf21c0742de93fd2f776630 (diff) |
*Allow water elemental to cast freeze while casting water bolt.
--HG--
branch : trunk
Diffstat (limited to 'src/game/PetHandler.cpp')
-rw-r--r-- | src/game/PetHandler.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/game/PetHandler.cpp b/src/game/PetHandler.cpp index d6ffb51f74d..87c667f1e77 100644 --- a/src/game/PetHandler.cpp +++ b/src/game/PetHandler.cpp @@ -627,7 +627,10 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket ) } if (caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->GetGlobalCooldown() > 0) + { + caster->SendPetCastFail(spellid, SPELL_FAILED_NOT_READY); return; + } SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid); if(!spellInfo) @@ -646,8 +649,8 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket ) caster->clearUnitState(UNIT_STAT_FOLLOW); - Spell *spell = new Spell(caster, spellInfo, false); - spell->m_cast_count = cast_count; // probably pending spell cast + Spell *spell = new Spell(caster, spellInfo, spellid == 33395); // water elemental can cast freeze as triggered + spell->m_cast_count = spellid == 33395 ? 0 : cast_count; // probably pending spell cast spell->m_targets = targets; SpellCastResult result = spell->CheckPetCast(NULL); |