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authorQAston <none@none>2009-04-12 13:12:08 +0200
committerQAston <none@none>2009-04-12 13:12:08 +0200
commit7409df2dc90c6f831cdf199ae02ba05f3b5a9ed7 (patch)
treea7a3ea000ac523ef1111b5bc909ef141a7e7c958 /src/game/Player.cpp
parentb1b53addcc4afbd0f7bf503ada16669d99dd70a2 (diff)
*Take combo points for delayed spells
*Fix a typo in spellsteal handling and a typo causing freeze while removing spellmods. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index b7d9865729c..e8b7aa6c8d1 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16896,7 +16896,7 @@ void Player::RemoveSpellMods(Spell const* spell)
if (mod && mod->charges == -1 && (mod->lastAffected == spell || mod->lastAffected==NULL))
{
- RemoveAurasDueToSpell(mod->spellId, AURA_REMOVE_BY_EXPIRE);
+ RemoveAurasDueToSpell(mod->spellId, 0, AURA_REMOVE_BY_EXPIRE);
if (m_spellMods[i].empty())
break;
else