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authorQAston <none@none>2009-04-13 20:50:52 +0200
committerQAston <none@none>2009-04-13 20:50:52 +0200
commitf46d1b3b81e1d1b5cdca1d84f78fd9e39041a297 (patch)
treeee15ae5b11299bdb39f2e0c45868dfd8d788db91 /src/game/Player.cpp
parentb972327979988d5221b51b22a120874107094324 (diff)
*Add some debug info to procflag
*Fix Sudden Death. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 2d7d98579a8..ae14d5ebc30 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16454,19 +16454,18 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
}
}
+ pet->SavePetToDB(mode);
+
// only if current pet in slot
switch(pet->getPetType())
{
case POSSESSED_PET:
pet->RemoveCharmedOrPossessedBy(NULL);
- break;
default:
- pet->SavePetToDB(mode);
+ SetGuardian(pet, false);
break;
}
- SetGuardian(pet, false);
-
pet->CleanupsBeforeDelete();
pet->AddObjectToRemoveList();
pet->m_removed = true;
@@ -17988,7 +17987,7 @@ bool Player::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList, bool
return false;
}
- if(u->GetVisibility() == VISIBILITY_OFF || u->m_invisibilityMask )
+ if(u->GetVisibility() == VISIBILITY_OFF)
{
// GMs see any players, not higher GMs and all units
if(isGameMaster())