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authorMachiavelli <none@none>2010-03-19 20:20:42 +0100
committerMachiavelli <none@none>2010-03-19 20:20:42 +0100
commit0c6368bd39bb129648ef0c9c9ed902e2484a4d8b (patch)
tree08b24c9efcc4ed2dfdd3e7c9e7b2ea273dcca1a8 /src/game/Player.h
parent2b55eb2efeb323ce61927da38106e3d2077e178a (diff)
Fix hunter pet talent reset feature.
Thanks to Xanadu and nalimleinad for aiding research. --HG-- branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 3f328d4503f..fda3525f2c7 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1436,7 +1436,7 @@ class Player : public Unit, public GridObject<Player>
void SetBindPoint(uint64 guid);
void SendTalentWipeConfirm(uint64 guid);
- void SendPetSkillWipeConfirm();
+ void ResetPetTalents();
void CalcRage( uint32 damage,bool attacker );
void RegenerateAll();
void Regenerate(Powers power);