diff options
author | Spp <none@none> | 2010-04-08 08:20:08 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-08 08:20:08 +0200 |
commit | 4635fbc0201846721287a1eb730491262237babd (patch) | |
tree | 5b02b41f0099fd9d3af7f3a826ef0ca6dfe80748 /src/game/Player.h | |
parent | 46f0674e237dd8fe97ba4f0769e18b4adfce841b (diff) |
Code Style (game + scripts only):
"!=" --> " != " (when needed)
" !=" --> " !="
"!= " --> "!= "
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index b0123fb82d3..938df014dbf 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -2185,7 +2185,7 @@ class Player : public Unit, public GridObject<Player> typedef std::set<uint64> ClientGUIDs; ClientGUIDs m_clientGUIDs; - bool HaveAtClient(WorldObject const* u) const { return u == this || m_clientGUIDs.find(u->GetGUID())!=m_clientGUIDs.end(); } + bool HaveAtClient(WorldObject const* u) const { return u == this || m_clientGUIDs.find(u->GetGUID()) != m_clientGUIDs.end(); } bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList = false, bool is3dDistance = true) const; bool IsVisibleInGridForPlayer(Player const* pl) const; |