diff options
author | Xanadu <none@none> | 2010-03-18 17:58:27 +0100 |
---|---|---|
committer | Xanadu <none@none> | 2010-03-18 17:58:27 +0100 |
commit | 59e0d42260921d8d0d7d94ccdef78a4fcc149fbc (patch) | |
tree | abfc9850add4896ca1541d373670e1003adc0579 /src/game/Player.h | |
parent | 302af79bc250257c61f78e489986eaa1f20292c7 (diff) |
Added (blizzlike) packet broadcast to near teleport. Thanks to Zor and nalimleinad (AKA anonymous colleague #1) for research.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index d39f381f016..13cda2117c2 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1825,7 +1825,8 @@ class Player : public Unit, public GridObject<Player> void SendMessageToSetInRange(WorldPacket *data, float fist, bool self);// overwrite Object::SendMessageToSetInRange void SendMessageToSetInRange(WorldPacket *data, float dist, bool self, bool own_team_only); - void SendTeleportAckMsg(); + void SendTeleportPacket(Position &oldPos); + void SendTeleportAckPacket(); static void DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmChars = true); |