diff options
author | Xanadu <none@none> | 2010-05-13 19:28:23 +0200 |
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committer | Xanadu <none@none> | 2010-05-13 19:28:23 +0200 |
commit | 5bf4af15dc7d21c42e914fc773739884dc8d0b86 (patch) | |
tree | c6c06da1f504e644def83888c4208268d3a6afa0 /src/game/Player.h | |
parent | c8e648e18e353bfbef37533f3148c7af620e94d4 (diff) |
Prune some deadwood.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 4d1058fc43d..b1ab6a683aa 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -1667,7 +1667,6 @@ class Player : public Unit, public GridObject<Player> ActionButton* addActionButton(uint8 button, uint32 action, uint8 type); void removeActionButton(uint8 button); - uint32 GetActionButtonSpell(uint8 button) const; ActionButton const* GetActionButton(uint8 button); void SendInitialActionButtons() const { SendActionButtons(1); } void SendActionButtons(uint32 state) const; |