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authorn0n4m3 <none@none>2010-04-11 11:11:32 +0400
committern0n4m3 <none@none>2010-04-11 11:11:32 +0400
commit8db7c06e6b16728eca499d29bb136980d714313b (patch)
treea06f96173df6f3f23aa2c5a51effa1fd69bd3dcd /src/game/Player.h
parent36e13c1d1c615d89c1e18add73411c0525ecbf08 (diff)
Fix Auth on server also some fixes and cleanups. Big thx to TOM_RUS.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 4e92c6e0774..93574049bad 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -2618,8 +2618,10 @@ class Player : public Unit, public GridObject<Player>
uint32 m_ChampioningFaction;
- uint32 m_timeSyncCount;
- uint32 m_timeSyncTimer;
+ uint32 m_timeSyncCounter;
+ uint32 m_timeSyncTimer;
+ uint32 m_timeSyncClient;
+ uint32 m_timeSyncServer;
};
void AddItemsSetItem(Player*player,Item *item);