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authorSpp <none@none>2010-04-07 17:24:07 +0200
committerSpp <none@none>2010-04-07 17:24:07 +0200
commitf490ad5ac259712e323f0a52e608ff1383b2fc41 (patch)
tree1bbe00973a622672eccf3450f302f7cb3bc33882 /src/game/Player.h
parent502fc82fb822e4245aff0530d22c013daa5d3de9 (diff)
Code Style: tab to spaces
--HG-- branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 0578553b83b..29e279ec7bd 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1344,7 +1344,7 @@ class Player : public Unit, public GridObject<Player>
{
uint64 val = GetUInt64Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET);
val &= ~((uint64)0xFFFF << (counter * 16));
- val |= ((uint64)count << (counter * 16));
+ val |= ((uint64)count << (counter * 16));
SetUInt64Value(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_COUNTS_OFFSET, val);
}
void SetQuestSlotState(uint16 slot, uint32 state) { SetFlag(PLAYER_QUEST_LOG_1_1 + slot * MAX_QUEST_OFFSET + QUEST_STATE_OFFSET, state); }