diff options
author | Trazom62 <none@none> | 2010-04-17 18:55:17 +0200 |
---|---|---|
committer | Trazom62 <none@none> | 2010-04-17 18:55:17 +0200 |
commit | fbe4539e23b7b4cc052b09f2f31dc90bc6dff67b (patch) | |
tree | 08f222eb6af48bcc20ddda5e96ff0999f2f8c82c /src/game/Player.h | |
parent | cc2db574f119547060cb7c3482fb29ec408d28a8 (diff) |
Implement auto pass on loot.
Fixes issue #1684.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Player.h')
-rw-r--r-- | src/game/Player.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/Player.h b/src/game/Player.h index 9271f868362..7b47b0d7c0f 100644 --- a/src/game/Player.h +++ b/src/game/Player.h @@ -2290,6 +2290,9 @@ class Player : public Unit, public GridObject<Player> uint8 GetOriginalSubGroup() const { return m_originalGroup.getSubGroup(); } void SetOriginalGroup(Group *group, int8 subgroup = -1); + void SetPassOnGroupLoot(bool bPassOnGroupLoot) { m_bPassOnGroupLoot = bPassOnGroupLoot; } + bool GetPassOnGroupLoot() const { return m_bPassOnGroupLoot; } + MapReference &GetMapRef() { return m_mapRef; } // Set map to player and add reference @@ -2563,6 +2566,7 @@ class Player : public Unit, public GridObject<Player> Group *m_groupInvite; uint32 m_groupUpdateMask; uint64 m_auraRaidUpdateMask; + bool m_bPassOnGroupLoot; // last used pet number (for BG's) uint32 m_lastpetnumber; |