aboutsummaryrefslogtreecommitdiff
path: root/src/game/PlayerDump.cpp
diff options
context:
space:
mode:
authorKingPin <none@none>2008-10-26 13:32:42 -0500
committerKingPin <none@none>2008-10-26 13:32:42 -0500
commita0f843a3ebe505dabe138294dd7c6dbc0dcfe094 (patch)
treee6d8c282355f1affbe5bce524a7d3df23e7e4661 /src/game/PlayerDump.cpp
parent6f2e0ee48a24dff1ac7acf441b1559e9d7c26657 (diff)
[svn] * Merge CLI Commands with regular commands and give them level4 access. sec_console. Source mangos - thanks to ogeraisi for the amalgamated patch.
* Redid/Fixed/Added some lang strings. * As usual remember this is a trunk rev so stability only guaranteed on northern countries of Mars and western parts of Pluto. No warranties outside the solar system, sorry :( . Check with your local government or dictator on regulations regarding export. --HG-- branch : trunk
Diffstat (limited to 'src/game/PlayerDump.cpp')
-rw-r--r--src/game/PlayerDump.cpp131
1 files changed, 79 insertions, 52 deletions
diff --git a/src/game/PlayerDump.cpp b/src/game/PlayerDump.cpp
index e6f68122f9b..78f90bc9c9e 100644
--- a/src/game/PlayerDump.cpp
+++ b/src/game/PlayerDump.cpp
@@ -26,7 +26,7 @@
#include "ObjectMgr.h"
// Character Dump tables
-#define DUMP_TABLE_COUNT 20
+#define DUMP_TABLE_COUNT 19
struct DumpTable
{
@@ -258,11 +258,8 @@ void StoreGUID(QueryResult *result,uint32 data,uint32 field, std::set<uint32>& g
}
// Writing - High-level functions
-bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
+void PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tableFrom, char const*tableTo, DumpTableType type)
{
- if (!tableFrom || !tableTo)
- return false;
-
GUIDs const* guids = NULL;
char const* fieldname = NULL;
@@ -280,7 +277,7 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl
// for guid set stop if set is empty
if(guids && guids->empty())
- return true; // nothing to do
+ return; // nothing to do
// setup for guids case start position
GUIDs::const_iterator guids_itr;
@@ -298,7 +295,7 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl
QueryResult *result = CharacterDatabase.PQuery("SELECT * FROM %s WHERE %s", tableFrom, wherestr.c_str());
if(!result)
- return false;
+ return;
do
{
@@ -328,8 +325,6 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl
delete result;
}
while(guids && guids_itr != guids->end()); // not set case iterate single time, set case iterate for all guids
-
- return true;
}
std::string PlayerDumpWriter::GetDump(uint32 guid)
@@ -338,28 +333,29 @@ std::string PlayerDumpWriter::GetDump(uint32 guid)
for(int i = 0; i < DUMP_TABLE_COUNT; i++)
DumpTable(dump, guid, dumpTables[i].name, dumpTables[i].name, dumpTables[i].type);
- // TODO: Add instance/group/gifts..
+ // TODO: Add instance/group..
// TODO: Add a dump level option to skip some non-important tables
return dump;
}
-bool PlayerDumpWriter::WriteDump(std::string file, uint32 guid)
+DumpReturn PlayerDumpWriter::WriteDump(std::string file, uint32 guid)
{
FILE *fout = fopen(file.c_str(), "w");
- if (!fout) { sLog.outError("Failed to open file!\r\n"); return false; }
+ if (!fout)
+ return DUMP_FILE_OPEN_ERROR;
std::string dump = GetDump(guid);
fprintf(fout,"%s\n",dump.c_str());
fclose(fout);
- return true;
+ return DUMP_SUCCESS;
}
// Reading - High-level functions
-#define ROLLBACK {CharacterDatabase.RollbackTransaction(); fclose(fin); return false;}
+#define ROLLBACK(DR) {CharacterDatabase.RollbackTransaction(); fclose(fin); return (DR);}
-bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string name, uint32 guid)
+DumpReturn PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string name, uint32 guid)
{
// check character count
{
@@ -372,13 +368,12 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
delete result;
if (charcount >= 10)
- {
- return false;
- }
+ return DUMP_TOO_MANY_CHARS;
}
}
FILE *fin = fopen(file.c_str(), "r");
- if(!fin) return false;
+ if(!fin)
+ return DUMP_FILE_OPEN_ERROR;
QueryResult * result = NULL;
char newguid[20], chraccount[20], newpetid[20], currpetid[20], lastpetid[20];
@@ -434,8 +429,7 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
if(!fgets(buf, 32000, fin))
{
if(feof(fin)) break;
- sLog.outError("LoadPlayerDump: File read error!");
- ROLLBACK;
+ ROLLBACK(DUMP_FILE_BROKEN);
}
std::string line; line.assign(buf);
@@ -449,7 +443,7 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
if(tn.empty())
{
sLog.outError("LoadPlayerDump: Can't extract table name from line: '%s'!", line.c_str());
- ROLLBACK;
+ ROLLBACK(DUMP_FILE_BROKEN);
}
DumpTableType type;
@@ -466,27 +460,37 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
if (i == DUMP_TABLE_COUNT)
{
sLog.outError("LoadPlayerDump: Unknown table: '%s'!", tn.c_str());
- ROLLBACK;
+ ROLLBACK(DUMP_FILE_BROKEN);
}
// change the data to server values
switch(type)
{
case DTT_CHAR_TABLE:
- if(!changenth(line, 1, newguid)) ROLLBACK;
+ if(!changenth(line, 1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
case DTT_CHARACTER: // character t.
{
- if(!changenth(line, 1, newguid)) ROLLBACK;
+ if(!changenth(line, 1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
// guid, data field:guid, items
- if(!changenth(line, 2, chraccount)) ROLLBACK;
+ if(!changenth(line, 2, chraccount))
+ ROLLBACK(DUMP_FILE_BROKEN);
+
std::string vals = getnth(line, 3);
- if(!changetoknth(vals, OBJECT_FIELD_GUID+1, newguid)) ROLLBACK;
+ if(!changetoknth(vals, OBJECT_FIELD_GUID+1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+
for(uint16 field = PLAYER_FIELD_INV_SLOT_HEAD; field < PLAYER_FARSIGHT; field++)
- if(!changetokGuid(vals, field+1, items, objmgr.m_hiItemGuid, true)) ROLLBACK;
- if(!changenth(line, 3, vals.c_str())) ROLLBACK;
+ if(!changetokGuid(vals, field+1, items, objmgr.m_hiItemGuid, true))
+ ROLLBACK(DUMP_FILE_BROKEN);
+
+ if(!changenth(line, 3, vals.c_str()))
+ ROLLBACK(DUMP_FILE_BROKEN);
+
if (name == "")
{
// check if the original name already exists
@@ -498,38 +502,51 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
{
delete result;
// rename on login: `at_login` field 30 in raw field list
- if(!changenth(line, 30, "1")) ROLLBACK;
+ if(!changenth(line, 30, "1"))
+ ROLLBACK(DUMP_FILE_BROKEN);
}
}
- else if(!changenth(line, 4, name.c_str())) ROLLBACK;
+ else if(!changenth(line, 4, name.c_str()))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_INVENTORY: // character_inventory t.
{
- if(!changenth(line, 1, newguid)) ROLLBACK;
+ if(!changenth(line, 1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
// bag, item
- if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid, true)) ROLLBACK;
- if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid)) ROLLBACK;
+ if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid, true))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 4, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM: // item_instance t.
{
// item, owner, data field:item, owner guid
- if(!changeGuid(line, 1, items, objmgr.m_hiItemGuid)) ROLLBACK;
- if(!changenth(line, 2, newguid)) ROLLBACK;
+ if(!changeGuid(line, 1, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 2, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+
std::string vals = getnth(line,3);
- if(!changetokGuid(vals, OBJECT_FIELD_GUID+1, items, objmgr.m_hiItemGuid)) ROLLBACK;
- if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid)) ROLLBACK;
- if(!changenth(line, 3, vals.c_str())) ROLLBACK;
+ if(!changetokGuid(vals, OBJECT_FIELD_GUID+1, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 3, vals.c_str()))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_ITEM_GIFT: // character_gift
{
// guid,item_guid,
- if(!changenth(line, 1, newguid)) ROLLBACK;
- if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid)) ROLLBACK;
+ if(!changenth(line, 1, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_PET: // character_pet t
@@ -551,8 +568,10 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
}
// item, entry, owner, ...
- if(!changenth(line, 1, newpetid)) ROLLBACK;
- if(!changenth(line, 3, newguid)) ROLLBACK;
+ if(!changenth(line, 1, newpetid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 3, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
@@ -562,27 +581,34 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
// lookup currpetid and match to new inserted pet id
std::map<uint32, uint32> :: const_iterator petids_iter = petids.find(atoi(currpetid));
- if(petids_iter == petids.end()) ROLLBACK; // couldn't find new inserted id
+ if(petids_iter == petids.end()) // couldn't find new inserted id
+ ROLLBACK(DUMP_FILE_BROKEN);
snprintf(newpetid, 20, "%d", petids_iter->second);
- if(!changenth(line, 1, newpetid)) ROLLBACK;
+ if(!changenth(line, 1, newpetid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_MAIL: // mail
{
// id,messageType,stationery,sender,receiver
- if(!changeGuid(line, 1, mails, objmgr.m_mailid)) ROLLBACK;
- if(!changenth(line, 5, newguid)) ROLLBACK;
+ if(!changeGuid(line, 1, mails, objmgr.m_mailid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 5, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
case DTT_MAIL_ITEM: // mail_items
{
// mail_id,item_guid,item_template,receiver
- if(!changeGuid(line, 1, mails, objmgr.m_mailid)) ROLLBACK;
- if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid)) ROLLBACK;
- if(!changenth(line, 4, newguid)) ROLLBACK;
+ if(!changeGuid(line, 1, mails, objmgr.m_mailid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changeGuid(line, 2, items, objmgr.m_hiItemGuid))
+ ROLLBACK(DUMP_FILE_BROKEN);
+ if(!changenth(line, 4, newguid))
+ ROLLBACK(DUMP_FILE_BROKEN);
break;
}
default:
@@ -590,7 +616,8 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
break;
}
- if(!CharacterDatabase.Execute(line.c_str())) ROLLBACK;
+ if(!CharacterDatabase.Execute(line.c_str()))
+ ROLLBACK(DUMP_FILE_BROKEN);
}
CharacterDatabase.CommitTransaction();
@@ -603,5 +630,5 @@ bool PlayerDumpReader::LoadDump(std::string file, uint32 account, std::string na
fclose(fin);
- return true;
+ return DUMP_SUCCESS;
}