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authormegamage <none@none>2009-02-04 10:33:18 -0600
committermegamage <none@none>2009-02-04 10:33:18 -0600
commit4d008f2043084b72fb9d4a9929ff2793c7bbd8ee (patch)
tree13e4adc5b3dae7f3c1805c95e940d785535375af /src/game/PointMovementGenerator.cpp
parentedbfb386ce87f918da8e11e843d7b5a227e5328d (diff)
Replace tabs with spaces, and fix crlf issues
--HG-- branch : trunk
Diffstat (limited to 'src/game/PointMovementGenerator.cpp')
-rw-r--r--src/game/PointMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index bb37d7b9479..a4795974e96 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -32,7 +32,7 @@ void PointMovementGenerator<T>::Initialize(T &unit)
unit.StopMoving();
Traveller<T> traveller(unit);
i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z);
-
+
if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->canFly())
unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
}