diff options
author | maximius <none@none> | 2009-09-14 16:49:23 -0700 |
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committer | maximius <none@none> | 2009-09-14 16:49:23 -0700 |
commit | 140ec674a040bdc04086472330a289c2d15ecc65 (patch) | |
tree | 343ac40e805c3139a2bc1bd80e956e89c5a1653c /src/game/PoolHandler.cpp | |
parent | b37f9b1e55bd4b80597b8b8c3f461aad70ccc5c1 (diff) |
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
--HG--
branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
-rw-r--r-- | src/game/PoolHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index d02b5b695fc..dd0834b80f4 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -100,7 +100,7 @@ uint32 PoolGroup<T>::RollOne(void) template<class T> void PoolGroup<T>::DespawnObject(uint32 guid) { - for (size_t i=0; i < EqualChanced.size(); ++i) + for (int i=0; i<EqualChanced.size(); ++i) { if (EqualChanced[i].spawned) { @@ -189,7 +189,7 @@ void PoolGroup<T>::SpawnObject(uint32 limit, bool cache) else if (limit < EqualChanced.size() && Spawned < limit) { std::vector<uint32> IndexList; - for (size_t i=0; i < EqualChanced.size(); ++i) + for (int i=0; i<EqualChanced.size(); ++i) if (!EqualChanced[i].spawned) IndexList.push_back(i); @@ -215,7 +215,7 @@ void PoolGroup<T>::SpawnObject(uint32 limit, bool cache) } else // Not enough objects in pool, so spawn all { - for (size_t i = 0; i < EqualChanced.size(); ++i) + for (int i=0; i<EqualChanced.size(); ++i) EqualChanced[i].spawned = Spawn1Object(EqualChanced[i].guid); } } |