diff options
author | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 19:13:19 +0200 |
commit | 2e127f7a30706dc1d40c65de22ff02851732da24 (patch) | |
tree | 91f7e8033e9296fdd8dbb2d5a761c9980cc36f18 /src/game/PoolHandler.cpp | |
parent | 182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (diff) |
Code style (game + scripts only):
"while(" --> "while ("
--HG--
branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
-rw-r--r-- | src/game/PoolHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp index 6a63102ccce..73fe4c01b9e 100644 --- a/src/game/PoolHandler.cpp +++ b/src/game/PoolHandler.cpp @@ -558,7 +558,7 @@ void PoolHandler::LoadFromDB() SearchPair p(guid, pool_id); mGameobjectSearchMap.insert(p); - } while( result->NextRow() ); + } while ( result->NextRow() ); sLog.outString(); sLog.outString( ">> Loaded %u gameobject in pools", count ); } @@ -625,7 +625,7 @@ void PoolHandler::LoadFromDB() SearchPair p(child_pool_id, mother_pool_id); mPoolSearchMap.insert(p); - } while( result->NextRow() ); + } while ( result->NextRow() ); // Now check for circular reference for (uint16 i=0; i<max_pool_id; ++i) |