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authorXTZGZoReX <none@none>2009-03-19 21:13:52 +0100
committerXTZGZoReX <none@none>2009-03-19 21:13:52 +0100
commit9fe43fa9c0bd21f6c203072f19a77a570680ecab (patch)
tree5592cf3a9b39a04e7e81295408625713a6fdd2bd /src/game/PoolHandler.cpp
parentfd2f768dfd7c877880942477a7d1b1645f5bfab9 (diff)
* Implementing database logging:
** LogTime and LogColors config options removed due to incompatibility. ** Old file logging still available. ** Totally redone the Log class. ** Config options added: EnableLogDB, DBLogLevel, LogDB.Char, LogDB.RA, LogDB.GM -- remember to update config file. ** SQL updates attached. --HG-- branch : trunk
Diffstat (limited to 'src/game/PoolHandler.cpp')
-rw-r--r--src/game/PoolHandler.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/PoolHandler.cpp b/src/game/PoolHandler.cpp
index bd47c7b6a89..a2c688dac2f 100644
--- a/src/game/PoolHandler.cpp
+++ b/src/game/PoolHandler.cpp
@@ -342,7 +342,7 @@ void PoolHandler::LoadFromDB()
if (!result)
{
sLog.outString(">> Table pool_template is empty.");
- sLog.outString();
+ sLog.outString("");
return;
}
else
@@ -359,7 +359,7 @@ void PoolHandler::LoadFromDB()
{
mPoolTemplate.clear();
sLog.outString(">> Table pool_template is empty:");
- sLog.outString();
+ sLog.outString("");
return;
}
@@ -380,7 +380,7 @@ void PoolHandler::LoadFromDB()
} while (result->NextRow());
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u objects pools", count );
delete result;
@@ -397,7 +397,7 @@ void PoolHandler::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u creatures in pools", count );
}
else
@@ -440,7 +440,7 @@ void PoolHandler::LoadFromDB()
mCreatureSearchMap.insert(p);
} while (result->NextRow());
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u creatures in pools", count );
delete result;
}
@@ -458,7 +458,7 @@ void PoolHandler::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u gameobject in pools", count );
}
else
@@ -510,7 +510,7 @@ void PoolHandler::LoadFromDB()
mGameobjectSearchMap.insert(p);
} while( result->NextRow() );
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u gameobject in pools", count );
delete result;
}
@@ -526,7 +526,7 @@ void PoolHandler::LoadFromDB()
barGoLink bar2(1);
bar2.step();
- sLog.outString();
+ sLog.outString("");
sLog.outString(">> Loaded %u pools in pools", count );
}
else
@@ -598,7 +598,7 @@ void PoolHandler::LoadFromDB()
}
}
}
- sLog.outString();
+ sLog.outString("");
sLog.outString( ">> Loaded %u pools in mother pools", count );
delete result;
}