aboutsummaryrefslogtreecommitdiff
path: root/src/game/QuestDef.h
diff options
context:
space:
mode:
authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/QuestDef.h
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'src/game/QuestDef.h')
-rw-r--r--src/game/QuestDef.h330
1 files changed, 330 insertions, 0 deletions
diff --git a/src/game/QuestDef.h b/src/game/QuestDef.h
new file mode 100644
index 00000000000..ddd24bf57f0
--- /dev/null
+++ b/src/game/QuestDef.h
@@ -0,0 +1,330 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef MANGOSSERVER_QUEST_H
+#define MANGOSSERVER_QUEST_H
+
+#include "Platform/Define.h"
+#include "Database/DatabaseEnv.h"
+
+#include <string>
+#include <vector>
+
+class Player;
+
+class ObjectMgr;
+
+#define MAX_QUEST_LOG_SIZE 25
+
+#define QUEST_OBJECTIVES_COUNT 4
+#define QUEST_SOURCE_ITEM_IDS_COUNT 4
+#define QUEST_REWARD_CHOICES_COUNT 6
+#define QUEST_REWARDS_COUNT 4
+#define QUEST_DEPLINK_COUNT 10
+#define QUEST_REPUTATIONS_COUNT 5
+#define QUEST_EMOTE_COUNT 4
+
+enum QuestFailedReasons
+{
+ INVALIDREASON_DONT_HAVE_REQ = 0,
+ INVALIDREASON_QUEST_FAILED_LOW_LEVEL = 1, //You are not high enough level for that quest.
+ INVALIDREASON_QUEST_FAILED_WRONG_RACE = 6, //That quest is not available to your race.
+ INVALIDREASON_QUEST_ALREADY_DONE = 7, //You have completed that quest.
+ INVALIDREASON_QUEST_ONLY_ONE_TIMED = 12, //You can only be on one timed quest at a time.
+ INVALIDREASON_QUEST_ALREADY_ON = 13, //You are already on that quest
+ INVALIDREASON_QUEST_FAILED_EXPANSION = 16, //This quest requires an expansion enabled account.
+ INVALIDREASON_QUEST_ALREADY_ON2 = 18, //You are already on that quest
+ INVALIDREASON_QUEST_FAILED_MISSING_ITEMS = 21, //You don't have the required items with you. Check storage.
+ INVALIDREASON_QUEST_FAILED_NOT_ENOUGH_MONEY = 23, //You don't have enough money for that quest.
+ INVALIDREASON_DAILY_QUESTS_REMAINING = 26, //You have already completed 10 daily quests today
+ INVALIDREASON_QUEST_FAILED_CAIS = 27, //You cannot complete quests once you have reached tired time
+};
+
+enum QuestShareMessages
+{
+ QUEST_PARTY_MSG_SHARING_QUEST = 0,
+ QUEST_PARTY_MSG_CANT_TAKE_QUEST = 1,
+ QUEST_PARTY_MSG_ACCEPT_QUEST = 2,
+ QUEST_PARTY_MSG_REFUSE_QUEST = 3,
+ QUEST_PARTY_MSG_TOO_FAR = 4,
+ QUEST_PARTY_MSG_BUSY = 5,
+ QUEST_PARTY_MSG_LOG_FULL = 6,
+ QUEST_PARTY_MSG_HAVE_QUEST = 7,
+ QUEST_PARTY_MSG_FINISH_QUEST = 8,
+};
+
+enum __QuestTradeSkill
+{
+ QUEST_TRSKILL_NONE = 0,
+ QUEST_TRSKILL_ALCHEMY = 1,
+ QUEST_TRSKILL_BLACKSMITHING = 2,
+ QUEST_TRSKILL_COOKING = 3,
+ QUEST_TRSKILL_ENCHANTING = 4,
+ QUEST_TRSKILL_ENGINEERING = 5,
+ QUEST_TRSKILL_FIRSTAID = 6,
+ QUEST_TRSKILL_HERBALISM = 7,
+ QUEST_TRSKILL_LEATHERWORKING = 8,
+ QUEST_TRSKILL_POISONS = 9,
+ QUEST_TRSKILL_TAILORING = 10,
+ QUEST_TRSKILL_MINING = 11,
+ QUEST_TRSKILL_FISHING = 12,
+ QUEST_TRSKILL_SKINNING = 13,
+ QUEST_TRSKILL_JEWELCRAFTING = 14,
+};
+
+enum QuestStatus
+{
+ QUEST_STATUS_NONE = 0,
+ QUEST_STATUS_COMPLETE = 1,
+ QUEST_STATUS_UNAVAILABLE = 2,
+ QUEST_STATUS_INCOMPLETE = 3,
+ QUEST_STATUS_AVAILABLE = 4,
+ MAX_QUEST_STATUS
+};
+
+enum __QuestGiverStatus
+{
+ DIALOG_STATUS_NONE = 0,
+ DIALOG_STATUS_UNAVAILABLE = 1,
+ DIALOG_STATUS_CHAT = 2,
+ DIALOG_STATUS_INCOMPLETE = 3,
+ DIALOG_STATUS_REWARD_REP = 4,
+ DIALOG_STATUS_AVAILABLE_REP = 5,
+ DIALOG_STATUS_AVAILABLE = 6,
+ DIALOG_STATUS_REWARD2 = 7, // not yellow dot on minimap
+ DIALOG_STATUS_REWARD = 8 // yellow dot on minimap
+};
+
+enum __QuestFlags
+{
+ // Flags used at server and sended to client
+ QUEST_FLAGS_STAY_ALIVE = 1, // Not used currently
+ QUEST_FLAGS_EVENT = 2, // Not used currently
+ QUEST_FLAGS_EXPLORATION = 4, // Not used currently
+ QUEST_FLAGS_SHARABLE = 8, // Can be shared: Player::CanShareQuest()
+ //QUEST_FLAGS_NONE2 = 16, // Not used currently
+ QUEST_FLAGS_EPIC = 32, // Not used currently: Unsure of content
+ QUEST_FLAGS_RAID = 64, // Not used currently
+ QUEST_FLAGS_TBC = 128, // Not used currently: Available if TBC expension enabled only
+ QUEST_FLAGS_UNK2 = 256, // Not used currently: _DELIVER_MORE Quest needs more than normal _q-item_ drops from mobs
+ QUEST_FLAGS_HIDDEN_REWARDS = 512, // Items and money rewarded only sent in SMSG_QUESTGIVER_OFFER_REWARD (not in SMSG_QUESTGIVER_QUEST_DETAILS or in client quest log(SMSG_QUEST_QUERY_RESPONSE))
+ QUEST_FLAGS_AUTO_REWARDED = 1024, // These quests are automatically rewarded on quest complete and they will never appear in quest log client side.
+ QUEST_FLAGS_TBC_RACES = 2048, // Not used currently: Bloodelf/draenei starting zone quests
+ QUEST_FLAGS_DAILY = 4096, // Used to know quest is Daily one
+
+ // Mangos flags for set SpecialFlags in DB if required but used only at server
+ QUEST_MANGOS_FLAGS_REPEATABLE = 0x010000, // Set by 1 in SpecialFlags from DB
+ QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT = 0x020000, // Set by 2 in SpecialFlags from DB (if reequired area explore, spell SPELL_EFFECT_QUEST_COMPLETE casting, table `*_script` command SCRIPT_COMMAND_QUEST_EXPLORED use, set from script DLL)
+ QUEST_MANGOS_FLAGS_DB_ALLOWED = 0xFFFF | QUEST_MANGOS_FLAGS_REPEATABLE | QUEST_MANGOS_FLAGS_EXPLORATION_OR_EVENT,
+
+ // Mangos flags for internal use only
+ QUEST_MANGOS_FLAGS_DELIVER = 0x040000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_SPEAKTO = 0x080000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_KILL_OR_CAST = 0x100000, // Internal flag computed only
+ QUEST_MANGOS_FLAGS_TIMED = 0x200000, // Internal flag computed only
+};
+
+struct QuestLocale
+{
+ QuestLocale() { ObjectiveText.resize(QUEST_OBJECTIVES_COUNT); }
+
+ std::vector<std::string> Title;
+ std::vector<std::string> Details;
+ std::vector<std::string> Objectives;
+ std::vector<std::string> OfferRewardText;
+ std::vector<std::string> RequestItemsText;
+ std::vector<std::string> EndText;
+ std::vector< std::vector<std::string> > ObjectiveText;
+};
+
+// This Quest class provides a convenient way to access a few pretotaled (cached) quest details,
+// all base quest information, and any utility functions such as generating the amount of
+// xp to give
+class Quest
+{
+ friend class ObjectMgr;
+ public:
+ Quest(Field * questRecord);
+ uint32 XPValue( Player *pPlayer ) const;
+
+ bool HasFlag( uint32 flag ) const { return ( QuestFlags & flag ) != 0; }
+ void SetFlag( uint32 flag ) { QuestFlags |= flag; }
+
+ // table data accessors:
+ uint32 GetQuestId() const { return QuestId; }
+ int32 GetZoneOrSort() const { return ZoneOrSort; }
+ int32 GetSkillOrClass() const { return SkillOrClass; }
+ uint32 GetMinLevel() const { return MinLevel; }
+ uint32 GetQuestLevel() const { return QuestLevel; }
+ uint32 GetType() const { return Type; }
+ uint32 GetRequiredRaces() const { return RequiredRaces; }
+ uint32 GetRequiredSkillValue() const { return RequiredSkillValue; }
+ uint32 GetRepObjectiveFaction() const { return RepObjectiveFaction; }
+ int32 GetRepObjectiveValue() const { return RepObjectiveValue; }
+ uint32 GetRequiredMinRepFaction() const { return RequiredMinRepFaction; }
+ int32 GetRequiredMinRepValue() const { return RequiredMinRepValue; }
+ uint32 GetRequiredMaxRepFaction() const { return RequiredMaxRepFaction; }
+ int32 GetRequiredMaxRepValue() const { return RequiredMaxRepValue; }
+ uint32 GetSuggestedPlayers() const { return SuggestedPlayers; }
+ uint32 GetLimitTime() const { return LimitTime; }
+ int32 GetPrevQuestId() const { return PrevQuestId; }
+ int32 GetNextQuestId() const { return NextQuestId; }
+ int32 GetExclusiveGroup() const { return ExclusiveGroup; }
+ uint32 GetNextQuestInChain() const { return NextQuestInChain; }
+ uint32 GetCharTitleId() const { return CharTitleId; }
+ uint32 GetSrcItemId() const { return SrcItemId; }
+ uint32 GetSrcItemCount() const { return SrcItemCount; }
+ uint32 GetSrcSpell() const { return SrcSpell; }
+ std::string GetTitle() const { return Title; }
+ std::string GetDetails() const { return Details; }
+ std::string GetObjectives() const { return Objectives; }
+ std::string GetOfferRewardText() const { return OfferRewardText; }
+ std::string GetRequestItemsText() const { return RequestItemsText; }
+ std::string GetEndText() const { return EndText; }
+ int32 GetRewOrReqMoney() const;
+ uint32 GetRewMoneyMaxLevel() const { return RewMoneyMaxLevel; }
+ // use in XP calculation at client
+ uint32 GetRewSpell() const { return RewSpell; }
+ uint32 GetRewSpellCast() const { return RewSpellCast; }
+ uint32 GetRewMailTemplateId() const { return RewMailTemplateId; }
+ uint32 GetRewMailDelaySecs() const { return RewMailDelaySecs; }
+ uint32 GetPointMapId() const { return PointMapId; }
+ float GetPointX() const { return PointX; }
+ float GetPointY() const { return PointY; }
+ uint32 GetPointOpt() const { return PointOpt; }
+ uint32 GetIncompleteEmote() const { return IncompleteEmote; }
+ uint32 GetCompleteEmote() const { return CompleteEmote; }
+ uint32 GetQuestStartScript() const { return QuestStartScript; }
+ uint32 GetQuestCompleteScript() const { return QuestCompleteScript; }
+ bool IsRepeatable() const { return QuestFlags & QUEST_MANGOS_FLAGS_REPEATABLE; }
+ bool IsAutoComplete() const { return Objectives.empty(); }
+ uint32 GetFlags() const { return QuestFlags; }
+ bool IsDaily() const { return QuestFlags & QUEST_FLAGS_DAILY; }
+
+ // multiple values
+ std::string ObjectiveText[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqItemId[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqItemCount[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqSourceId[QUEST_SOURCE_ITEM_IDS_COUNT];
+ uint32 ReqSourceCount[QUEST_SOURCE_ITEM_IDS_COUNT];
+ uint32 ReqSourceRef[QUEST_SOURCE_ITEM_IDS_COUNT];
+ int32 ReqCreatureOrGOId[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject
+ uint32 ReqCreatureOrGOCount[QUEST_OBJECTIVES_COUNT];
+ uint32 ReqSpell[QUEST_OBJECTIVES_COUNT];
+ uint32 RewChoiceItemId[QUEST_REWARD_CHOICES_COUNT];
+ uint32 RewChoiceItemCount[QUEST_REWARD_CHOICES_COUNT];
+ uint32 RewItemId[QUEST_REWARDS_COUNT];
+ uint32 RewItemCount[QUEST_REWARDS_COUNT];
+ uint32 RewRepFaction[QUEST_REPUTATIONS_COUNT];
+ int32 RewRepValue[QUEST_REPUTATIONS_COUNT];
+ uint32 DetailsEmote[QUEST_EMOTE_COUNT];
+ uint32 OfferRewardEmote[QUEST_EMOTE_COUNT];
+
+ uint32 GetReqItemsCount() const { return m_reqitemscount; }
+ uint32 GetReqCreatureOrGOcount() const { return m_reqCreatureOrGOcount; }
+ uint32 GetRewChoiceItemsCount() const { return m_rewchoiceitemscount; }
+ uint32 GetRewItemsCount() const { return m_rewitemscount; }
+
+ typedef std::vector<int32> PrevQuests;
+ PrevQuests prevQuests;
+ typedef std::vector<uint32> PrevChainQuests;
+ PrevChainQuests prevChainQuests;
+
+ // cached data
+ private:
+ uint32 m_reqitemscount;
+ uint32 m_reqCreatureOrGOcount;
+ uint32 m_rewchoiceitemscount;
+ uint32 m_rewitemscount;
+
+ // table data
+ protected:
+ uint32 QuestId;
+ int32 ZoneOrSort;
+ int32 SkillOrClass;
+ uint32 MinLevel;
+ uint32 QuestLevel;
+ uint32 Type;
+ uint32 RequiredRaces;
+ uint32 RequiredSkillValue;
+ uint32 RepObjectiveFaction;
+ int32 RepObjectiveValue;
+ uint32 RequiredMinRepFaction;
+ int32 RequiredMinRepValue;
+ uint32 RequiredMaxRepFaction;
+ int32 RequiredMaxRepValue;
+ uint32 SuggestedPlayers;
+ uint32 LimitTime;
+ uint32 QuestFlags;
+ uint32 CharTitleId;
+ int32 PrevQuestId;
+ int32 NextQuestId;
+ int32 ExclusiveGroup;
+ uint32 NextQuestInChain;
+ uint32 SrcItemId;
+ uint32 SrcItemCount;
+ uint32 SrcSpell;
+ std::string Title;
+ std::string Details;
+ std::string Objectives;
+ std::string OfferRewardText;
+ std::string RequestItemsText;
+ std::string EndText;
+ int32 RewOrReqMoney;
+ uint32 RewMoneyMaxLevel;
+ uint32 RewSpell;
+ uint32 RewSpellCast;
+ uint32 RewMailTemplateId;
+ uint32 RewMailDelaySecs;
+ uint32 PointMapId;
+ float PointX;
+ float PointY;
+ uint32 PointOpt;
+ uint32 IncompleteEmote;
+ uint32 CompleteEmote;
+ uint32 QuestStartScript;
+ uint32 QuestCompleteScript;
+};
+
+enum QuestUpdateState
+{
+ QUEST_UNCHANGED = 0,
+ QUEST_CHANGED = 1,
+ QUEST_NEW = 2
+};
+
+struct QuestStatusData
+{
+ QuestStatusData()
+ : m_status(QUEST_STATUS_NONE),m_rewarded(false),
+ m_explored(false), m_timer(0), uState(QUEST_NEW)
+ {
+ memset(m_itemcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
+ memset(m_creatureOrGOcount, 0, QUEST_OBJECTIVES_COUNT * sizeof(uint32));
+ }
+
+ QuestStatus m_status;
+ bool m_rewarded;
+ bool m_explored;
+ uint32 m_timer;
+ QuestUpdateState uState;
+
+ uint32 m_itemcount[ QUEST_OBJECTIVES_COUNT ];
+ uint32 m_creatureOrGOcount[ QUEST_OBJECTIVES_COUNT ];
+};
+#endif