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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/SkillHandler.cpp
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/SkillHandler.cpp')
-rw-r--r--src/game/SkillHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/SkillHandler.cpp b/src/game/SkillHandler.cpp
index d7d94dcef4a..ad4d1c09a87 100644
--- a/src/game/SkillHandler.cpp
+++ b/src/game/SkillHandler.cpp
@@ -70,10 +70,10 @@ void WorldSession::HandleTalentWipeConfirmOpcode( WorldPacket & recv_data )
}
// remove fake death
- if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
+ if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
- if(!(_player->resetTalents()))
+ if (!(_player->resetTalents()))
{
WorldPacket data( MSG_TALENT_WIPE_CONFIRM, 8+4); //you have not any talent
data << uint64(0);