diff options
author | _manuel_ <manue.l@live.com.ar> | 2010-05-23 18:06:22 -0300 |
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committer | _manuel_ <manue.l@live.com.ar> | 2010-05-23 18:06:22 -0300 |
commit | 83afcd906117e69caa669a9d3df4abfded565b5e (patch) | |
tree | d5f0d1f9dcfed4fe0011e66b7e281e95314ffe6b /src/game/Spell.cpp | |
parent | 37e6aa3634f3fdc70416cb379ab94eb64d40e0bc (diff) |
Disarm Trap now can be used in BattleGrounds and Arenas.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 533c2ed8822..4b608a8e1e7 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -5071,10 +5071,10 @@ SpellCastResult Spell::CheckCast(bool strict) (!m_targets.getItemTarget() || !m_targets.getItemTarget()->GetProto()->LockID || m_targets.getItemTarget()->GetOwner() != m_caster)) return SPELL_FAILED_BAD_TARGETS; - // In BattleGround players can use only flags and banners - if (m_caster->ToPlayer()->InBattleGround() && - !m_caster->ToPlayer()->CanUseBattleGroundObject()) - return SPELL_FAILED_TRY_AGAIN; + if (m_spellInfo->Id != 1842 && m_targets.getGOTarget() && m_targets.getGOTarget()->GetGOInfo()->type != GAMEOBJECT_TYPE_TRAP) // disarm trap should not be affected + if (m_caster->ToPlayer()->InBattleGround() && // In BattleGround players can use only flags and banners + !m_caster->ToPlayer()->CanUseBattleGroundObject()) + return SPELL_FAILED_TRY_AGAIN; // get the lock entry uint32 lockId = 0; |