diff options
author | Machiavelli <none@none> | 2010-02-15 13:55:16 +0100 |
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committer | Machiavelli <none@none> | 2010-02-15 13:55:16 +0100 |
commit | a5585ceb3cc18d22c6353f0b22db7f2574055635 (patch) | |
tree | 27380f0ae86f5282daa476da07f191a9f01360f6 /src/game/Spell.cpp | |
parent | 9fe3a501cc0f2d272e40e1319ba19eaf1c527173 (diff) |
Store to be traded items in array based on item guid instead of item slot to prevent exploiting. Fixes #667.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 9bcb0751252..4dec156dfbd 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -218,7 +218,7 @@ void SpellCastTargets::Update(Unit* caster) // here it is not guid but slot Player* pTrader = ((Player*)caster)->GetTrader(); if(pTrader && m_itemTargetGUID < TRADE_SLOT_COUNT) - m_itemTarget = pTrader->GetItemByPos(pTrader->GetItemPosByTradeSlot(m_itemTargetGUID)); + m_itemTarget = pTrader->GetItemByGuid(m_itemTargetGUID); } if(m_itemTarget) m_itemTargetEntry = m_itemTarget->GetEntry(); |