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authorclick <none@none>2010-04-20 00:02:37 +0200
committerclick <none@none>2010-04-20 00:02:37 +0200
commite1e7083990a8422d7b8e649765bdb1ff6a78cd8c (patch)
tree1f718d28b8a9db88c4799fff7f87696307c15fc9 /src/game/Spell.cpp
parentf23a3adb36065fdfdbee7603c021bb413fb6d9e3 (diff)
Remove caster from always being part of casters targetlist during spellcasts - thanks to QAston for pointing out that it's useless! :)
--HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index f432d73767b..92c7e7bd02b 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -562,12 +562,6 @@ void Spell::SelectSpellTargets()
continue;
}
- if (/*tmpUnitMap.empty() && */m_spellInfo->Targets & TARGET_FLAG_CASTER)
- {
- AddUnitTarget(m_caster, i);
- continue;
- }
-
if (!targetA && !targetB)
{
if (!GetSpellMaxRangeForFriend(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex)))