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authorQAston <none@none>2009-03-08 19:18:02 +0100
committerQAston <none@none>2009-03-08 19:18:02 +0100
commitf260c923949dd49719cc1fd038b72ef6a6259c19 (patch)
treeb09a80340760ae718c2e345121ac7c7edb5a2889 /src/game/Spell.cpp
parent2826ebee2ffd275baf165894201687305a424284 (diff)
*Update Master of Subtlety code and fix Overkill.
*Fix Aspect of the Viper-by pasdVn *Fix Circle of Healing. Fix Rapture-by pasdVn --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 36b2ccf6d43..977de9cff9e 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1898,7 +1898,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
m_targets.setDestination(target, true);
break;
}
- else if(cur == TARGET_DEST_TARGET_ENEMY_UNKNOWN) // no ground?
+ else if(cur == TARGET_DEST_TARGET_FRIEND) // no ground?
{
m_targets.setDestination(target, false);
break;