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authorQAston <none@none>2009-06-15 17:15:19 +0200
committerQAston <none@none>2009-06-15 17:15:19 +0200
commit425863abd9e59b55bfaf75fa61ebf9bec69acbc1 (patch)
tree469e677d3ecafec52adf985b8b5a5be3e57ea627 /src/game/Spell.h
parentf53b049759b052bf3903ea1daa1893a3b68331a8 (diff)
*Fix dead loop in proc system.
*Fix curse of doom. --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r--src/game/Spell.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index 5309d881990..9f666ecf47b 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -274,7 +274,6 @@ class Spell
void EffectDualWield(uint32 i);
void EffectPickPocket(uint32 i);
void EffectAddFarsight(uint32 i);
- void EffectSummonWild(uint32 i);
void EffectHealMechanical(uint32 i);
void EffectJump(uint32 i);
void EffectJump2(uint32 i);