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authorRat <none@none>2009-12-20 15:20:04 +0100
committerRat <none@none>2009-12-20 15:20:04 +0100
commit6fe36efe0f2a05421965ad57c69b2f950a2cdb72 (patch)
treed8377347f5ae67a042d37b52b4eabf2bd4aa32bf /src/game/Spell.h
parentbaa264e6150700e54a9ba6995d16a6d5af2c0dee (diff)
*apply trinity style to whole source
*comment out all mangos to trinity defines *this will make merging a little harder, but code will be more clear --HG-- branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r--src/game/Spell.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h
index dc640438032..15af2664fa4 100644
--- a/src/game/Spell.h
+++ b/src/game/Spell.h
@@ -425,7 +425,7 @@ class Spell
void CheckSrc() { if(!m_targets.HasSrc()) m_targets.setSrc(m_caster); }
void CheckDst() { if(!m_targets.HasDst()) m_targets.setDst(m_caster); }
- static void MANGOS_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result);
+ static void TRINITY_DLL_SPEC SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result);
void SendCastResult(SpellCastResult result);
void SendSpellStart();
void SendSpellGo();