diff options
author | megamage <none@none> | 2009-06-17 18:35:40 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-06-17 18:35:40 -0500 |
commit | a2f10c496fcacbfd3dcb976807c8c23012aba03d (patch) | |
tree | cdc8a358411fcfe4199b1a3628735d763e31103b /src/game/Spell.h | |
parent | 7e4fcb17934bfd37a771334e36131ea402559d9b (diff) |
[8030] Fixed spell 64901 work and related target selection code refactoring. Author: VladimirMangos
* Replace 64904 by 64901 in spellbook and action bars.
* Implement proper max mana percent buff
* Implement proper target selection.
* Move group/raid targets seelction code to functions for reuse code.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Spell.h')
-rw-r--r-- | src/game/Spell.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/Spell.h b/src/game/Spell.h index adc661e206b..6aa539808df 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -105,6 +105,8 @@ namespace Trinity struct SpellNotifierCreatureAndPlayer; } +typedef std::list<Unit*> UnitList; + class SpellCastTargets { public: @@ -401,6 +403,9 @@ class Spell void FillTargetMap(); void SetTargetMap(uint32 i, uint32 cur); + void FillRaidOrPartyTargets( UnitList &TagUnitMap, Unit* target, float radius, bool raid, bool withPets, bool withcaster ); + void FillRaidOrPartyManaPriorityTargets( UnitList &TagUnitMap, Unit* target, float radius, uint32 count, bool raid, bool withPets, bool withcaster ); + void FillRaidOrPartyHealthPriorityTargets( UnitList &TagUnitMap, Unit* target, float radius, uint32 count, bool raid, bool withPets, bool withcaster ); template<typename T> WorldObject* FindCorpseUsing(); |